First post here; your patience is appreciated.
Really excited about some of the new toys available to me. One that has me puzzled is the "Power Switch Pipe", which is almost a complete delight.
It engages when it should via a redstone signal (from a lever, gate, whatever), but the flow of MJ doesn't actually engage for a while afterwards. I've seen upwards of a 5 minute delay through experimentation in some cases. I can force the flow by logging out/in (in single player), and frequently by placing a temperary block (such as cobblestone) directly adjacent to the power switch pipe (presumably forcing some sort of block update which would otherwise only happen every X minutes)
Has anyone else noticed this or is it just me?
Really excited about some of the new toys available to me. One that has me puzzled is the "Power Switch Pipe", which is almost a complete delight.
It engages when it should via a redstone signal (from a lever, gate, whatever), but the flow of MJ doesn't actually engage for a while afterwards. I've seen upwards of a 5 minute delay through experimentation in some cases. I can force the flow by logging out/in (in single player), and frequently by placing a temperary block (such as cobblestone) directly adjacent to the power switch pipe (presumably forcing some sort of block update which would otherwise only happen every X minutes)
Has anyone else noticed this or is it just me?
- Playing the Direwolf20 1.5 (v1.1.2) modpack.
- No mods added (thought I had optifine added but just checked, its disabled)
- I've explicitly disabled Hats and Hatstand (I'm sure at least someone will be scandalized)