Ooops... MFFS Broke My Server

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xBlizzDevious

New Member
Jul 29, 2019
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So uh, yeah... Since Buildcraft's builders have been disabled (the first time I ever want to actually use them), I went to MFFS to do my auto-building to replicated a lot of BigReactors' nuclear reactors. So, I already had 6, but I wanted a few more, so I set everything up to make me another one and manually made it make another 6. I then decided that that wouldn't be anywhere near enough power (my base is getting kinda insane...) and went to duplicate the entire setup of 12 reactors.

I put the camouflage module in my projector and set up the power for it, then put the custom module in and switched it on, as I did with the single reactors... My client got a crash. So, I tried again... Aaaand I got a crash again.

So, I loaded up MCEdit on my server world and every Msytcraft age is non-existent in the list of dimensions. Oh yeah, I should probably mention; the world in question is a Mystcraft age that had a single island that I destroyed and then built my base in so it was basically a void world (for lag purposes, mainly).


Now, here, I was going to ask you guys if you knew how I could fix it but while typing this I got a friend to log in and move to this world and it worked. So I then logged back in and it's fine. Haha!

TL;DR: I broke it... It's fine now!
 

xBlizzDevious

New Member
Jul 29, 2019
110
0
0
Cool. Now get a mod to handle regular backups!

That's a damn good point. I've not got any server admin mods installed at all. I assume that Essentials works? Do you recommend anything else? A backup mod would be handy - what do you recommend there?
 

TheAwesomater

New Member
Jul 29, 2019
243
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So uh, yeah... Since Buildcraft's builders have been disabled (the first time I ever want to actually use them), I went to MFFS to do my auto-building to replicated a lot of BigReactors' nuclear reactors. So, I already had 6, but I wanted a few more, so I set everything up to make me another one and manually made it make another 6. I then decided that that wouldn't be anywhere near enough power (my base is getting kinda insane...) and went to duplicate the entire setup of 12 reactors.

I put the camouflage module in my projector and set up the power for it, then put the custom module in and switched it on, as I did with the single reactors... My client got a crash. So, I tried again... Aaaand I got a crash again.

So, I loaded up MCEdit on my server world and every Msytcraft age is non-existent in the list of dimensions. Oh yeah, I should probably mention; the world in question is a Mystcraft age that had a single island that I destroyed and then built my base in so it was basically a void world (for lag purposes, mainly).


Now, here, I was going to ask you guys if you knew how I could fix it but while typing this I got a friend to log in and move to this world and it worked. So I then logged back in and it's fine. Haha!

TL;DR: I broke it... It's fine now!
It's good that you sorted it out. However in the future I would be careful using things like builders with other mods, especially to build a multiblock. Cross mod interaction in placing or moving blocks has always Ben slightly broken in that way.
 

xBlizzDevious

New Member
Jul 29, 2019
110
0
0
It's good that you sorted it out. However in the future I would be careful using things like builders with other mods, especially to build a multiblock. Cross mod interaction in placing or moving blocks has always Ben slightly broken in that way.

Yeah, I knew it was probably going to not work. But I wasn't really expecting it to break the game. Haha

But yeah, something made it work. Who knows what, but I'm happy. 60K RF/t input to my system is lovely. I've got a bank of Resonant Energy Cells being powered by them and then they power the rest of my base, capable of up to 200K RF/t in times of need. Though I've got more than enough power to power 30 RotaryCraft Extractors with their pneumatic engines... which is kinda mental. Haha.