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imfabby

New Member
Jul 29, 2019
18
0
0
Hello,
Firstly please forgive my poor english skills.

What are the differences btw 1.7.10 and 1.8?
I did some searches and basically there are some differences in the come and rendering stuff bla bla bla...

I want your opinion, is 1.8 a "better" minecraft for mods or 1.8 will be skipped?

I wanted to make my own modpack centred in building with mods like chisel, carpenter blocks, bibliocraft, you know all this "more decorative blocks" and "furniture" mods maybe some tech mods just to make my life easier.
So it should be a "light" modpack.

I can w8 till 1.8 mods are out, I prefer 1.8.

So do you think that 1.8 will be skipped or it could be even better than 1.7.10 for mods?
 

midgetassin

New Member
Jul 29, 2019
197
0
0
No i know for sure that 1.8 will not be skipped no version will skiped well really its usually the finial version of it before iges to snap shots agin so the actual 1.8 wont have as many as 1.8.x before they go to snapshots agin
 

RJS

New Member
Jul 29, 2019
487
-2
0
Hello,
Firstly please forgive my poor english skills.

What are the differences btw 1.7.10 and 1.8?
I did some searches and basically there are some differences in the come and rendering stuff bla bla bla...

I want your opinion, is 1.8 a "better" minecraft for mods or 1.8 will be skipped?

I wanted to make my own modpack centred in building with mods like chisel, carpenter blocks, bibliocraft, you know all this "more decorative blocks" and "furniture" mods maybe some tech mods just to make my life easier.
So it should be a "light" modpack.

I can w8 till 1.8 mods are out, I prefer 1.8.

So do you think that 1.8 will be skipped or it could be even better than 1.7.10 for mods?
AFAIK, some mods have already updated to 1.8, but not enough to put together a coherent modpack. It seems likely that 1.8 will not be skipped, but you'll probably be waiting a while for a 1.8 modded experience. As a general rule, mods run about one version behind vanilla, for example 1.7.10 modded has become possible about the time that 1.8 was released.

I also know that several people had some quite serious issues with 1.8 when it released-don't know if they have been fixed yet.

What is it you prefer about 1.8? I'm pretty sure that most of the new 1.8 features have been 'backported' to 1.7.10 by mods (with the exception of the new dungeons anyway. Personally, I don't see the point in waiting, but to each their own.
 
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ljfa

New Member
Jul 29, 2019
2,761
-46
0
Rendering is much different from 1.7.
Basically, almost everything that has to do with rendering has to be removed from the mod's code and is being replaced by JSON files. These files define the models and textures of the blocks and items.
And of course the JSON files aren't as flexible as Java code. You need one JSON file for every single possible rendering state.

Think about how many unique possible states a Buildcraft pipe can have. Each six of the sides can be connected or not, there could be a gate on the pipe in several different varieties, the gate can be on or off, there can be pipe wire in several different colors and connections etc. etc.
This is basically a combinatorial explosion. Estimates go into Exabytes of space taken up by that many JSON files.

So this part of 1.8 is basically worse for most mods until Forge implements something similar to the old system.
 
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Chaka

FTB Team
Mod Developer
Retired Staff
Dec 24, 2013
928
323
103
New Jersey
I personally hate modding with the new 1.8 rendering changes, But my computer broke and my new one should arrive in the next few days so I can see all the changes to the forge API since I was gone. I would say that if forge adds a better way to render stuff then I will actually have fun modding but just to make 1 block i have to create 7 files and edit 3.
 

jordsta95

New Member
Jul 29, 2019
5,056
-4
1
I personally hate modding with the new 1.8 rendering changes, But my computer broke and my new one should arrive in the next few days so I can see all the changes to the forge API since I was gone. I would say that if forge adds a better way to render stuff then I will actually have fun modding but just to make 1 block i have to create 7 files and edit 3.
there will hopefully be an api-gradlew thing that will do "on build create all possible jsons" if not, 1.7 will be the end of MAJOR mods, I can tell. Because think of mods like Thermal Expansion:
Which machine frame was used
Is it powered
Is it on
does it have augments? really, which ones?
All of these are different block states, so I dunno if that would be affected by jsons...

Or we could be more basic
And mod with crops:
Crop growth stage 0, 1, 2, 3, finished.
And think of poor PneumaticCraft and the crops for that.
 
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