Mystcraft Decay

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xSINZx

New Member
Jul 29, 2019
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Hi All,

Quick question. How long from when a Mystcraft age is created till you start seeing decay? I have made over 70 worlds now and still have not seen any decay or metors for that matter. I have a made a Jungle Biome with the notebook and have had a chuckloader close to my Tropical bees for quite some time now, just don't want to start automation till I know it's not going to start decaying. Is there any way to tell if your age is going to decay or not? Plan on having an age for each breed of bee. I also have a cave world for quarry farming which I have not seen any decay in.

BTW I am plaing DW20's v4 pack. Not sure If I read that decay was turned off?
 

SAI Peregrinus

New Member
Jul 29, 2019
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You should see it very quickly, it's pretty obvious.
You get instability, possibly including decay, when you create a descriptive book with missing symbols (At least one from each category except World Modifier, things like sky need sky color, cloud color, etc) or with symbols that always cause instability (such as dense ores, meteors, eternal day, etc.) Some worlds are stable, with no explosions, meteors, status effects, or decay.
 

noobbyte

Active Member
Jul 29, 2019
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eternal day doesn't cause instability afaik. OP is just really lucky (btw potion effects are a sign of instability)
 

jnads

New Member
Jul 29, 2019
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Instability is not always instantly obvious. When in doubt, place a chunk loader and come back after a few Minecraft days. If the ground starts looking like swiss cheese, it's unstable.

As mentioned curses are a sign of instability. Also, if Mystcraft adds symbols to your book -- that means you "programmed" the book wrong -- and it is likely unstable.

Certain symbols ALWAYS make the world unstable. Such as Dense Ores. However, it's usally a slow instability (place a chunk loader). Pretty much everything from the "World Modifier" category will be unstable.
 

xSINZx

New Member
Jul 29, 2019
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Awsome thx for replys.
Seems I have a good stable Eternal Day Flat Jungle Biome for my Tropical Bees. Have had a Chuckloader right next to hives for a good couple of weeks (minecraft weeks).

Cheers

PS: Still waiting to see metors and decaying world after 79 created worlds. Have tons of icons in the notebook that I am making worlds with them. I get adverse reaction hunger etc but wanna see a decaying world :-(
 

ATJ

New Member
Jul 29, 2019
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Awsome thx for replys.
Seems I have a good stable Eternal Day Flat Jungle Biome for my Tropical Bees. Have had a Chuckloader right next to hives for a good couple of weeks (minecraft weeks).

Cheers

PS: Still waiting to see metors and decaying world after 79 created worlds. Have tons of icons in the notebook that I am making worlds with them. I get adverse reaction hunger etc but wanna see a decaying world :-(

You'll be able to see within anything from 1 second to about 15 mins whether you have decay. If it's not immediately obvious on the surface (look for blue, red, black or white "blocks" everywhere incl up in trees etc) then sit about for up to 15 mins and watch your minimap. If there's decay you'll see the colour of the landscape on your minimap change colour in increasingly large sections and if you walk to where it is you'll see it on the surface where it's broken through.

As a general rule if you have decay you'll also have other bad effects, like meteors, random explosions, randomly self-combusing, blindness, nausea, mining fatigue, hunger, weakness and all that stuff. If you have none of those when you first create the world then you'll be okay. Certainly you would have been swamped with decay by now after "a good couple of weeks" in your jungle world if you had any, so you've nothing to worry about. :)

You can even get decay-free dense ore worlds if you choose your stuff carefully. We'd had one for a month now which is a single mushroom island biome, cave world, caves, flat, eternal day, no weather, bright, normal lighting/sky/sunset + single dense ore symbol. The only effects we have are meteors and nausea, but the nausea stops once you get down to ore level and the meteors aren't an issue so long as you don't hang around in the same area too long.
 

jnads

New Member
Jul 29, 2019
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As a general rule if you have decay you'll also have other bad effects, like meteors, random explosions, randomly self-combusing, blindness, nausea, mining fatigue, hunger, weakness and all that stuff. If you have none of those when you first create the world then you'll be okay. Certainly you would have been swamped with decay by now after "a good couple of weeks" in your jungle world if you had any, so you've nothing to worry about. :)

You can even get decay-free dense ore worlds if you choose your stuff carefully. We'd had one for a month now which is a single mushroom island biome, cave world, caves, flat, eternal day, no weather, bright, normal lighting/sky/sunset + single dense ore symbol. The only effects we have are meteors and nausea, but the nausea stops once you get down to ore level and the meteors aren't an issue so long as you don't hang around in the same area too long.
Not entirely true. I made a Hell-biome mining world. NO sign if instability. No curses, hunger, meteors, explosions, etc. But it still decays (extremely slowly).

In fact I mined it by hand for a real-world week without knowing it decayed.

But if I set up a chunk loader / buildcraft quarry, the chunks look like swiss cheese after a real-world day.


I believe you that it is possible to get a no-decay dense ores world. But the absence of effects doesn't mean it's stable. Effects just mean you screwed up in your "programming".
 

ThemsAllTook

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Jul 29, 2019
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Are you sure
Awsome thx for replys.
PS: Still waiting to see metors and decaying world after 79 created worlds. Have tons of icons in the notebook that I am making worlds with them. I get adverse reaction hunger etc but wanna see a decaying world :-(

I'd check mystcraft_config.txt if I were in your place, to make sure that instability is enabled. If you've gone through 79 worlds and not seen any, I'd say it's disabled for sure. In my experience, it's fairly uncommon to get a random age with no decay or meteors in it; maybe 1 time in 5 or so.
 

xSINZx

New Member
Jul 29, 2019
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Are you sure

I'd check mystcraft_config.txt if I were in your place, to make sure that instability is enabled.

Didn't look at that till now. General is instability=True and all the Instability's are =True also. Guess Ive just been really unlucky to not have seen meteors or decay yet. Seen tons of storms etc.

Cheers
 

Abdiel

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Jul 29, 2019
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Since a while ago there are different levels of instability. The more unstable symbols you add, the higher the hidden instability rating of the world gets. And the higher the rating, the higher chance you get of seeing worse negative effects. Therefore it is rare to see the worst ones, like decay or meteors, in a randomly generated age. You will mostly get effects such as nausea, slowness, etc. But if you deliberately generate a very unstable world, you will get high ratings quite easily.
 

Akiralen

New Member
Jul 29, 2019
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Just made a small trial. Made dense ore X 6 world, put on quantum boots (to avoid fall damage) laptron pack and went crazy with laser (in scater and explosive mode).And under 5 minutes i had my inventory full including 2 woven backpack (digger & miner). I could done it faster but the lag is something unbelivabe. So you really should try it....
 

ItharianEngineering

New Member
Jul 29, 2019
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Instabilities like meteors, random explosions, and potion effects are instantly going to be noticed. If your age has meteors they will begin to fall shortly after entering the age. Decay though usually starts underground unless you have a lot of it, the decay blocks are obvious brightly colored blocks that are unnatural and eat away at the world. Typically if you just dig underground for a bit you would be likely to see it if your world has any. A stable age is stable for life, and are not hard to write once you understand how.
 

RadioactiveSand

New Member
Jul 29, 2019
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From what I've gathered, the world eating decay (holes, meteors, explosions) are pretty rare with the new instability system. You're more likely to just get the random negative potion effects.