I've tried reading a tonne about mystcraft and I just can't figure out why I keep having this issue, I'm playing Infinity 1.7 and trying to make a nice flat age to quarry in, I'm not going crazy and generate a world make of diamond blocks or anything like that, just something pretty flat that will generate ores at the very least.
but every world I generate seems to know what it SHOULD be made out of, for example I made a mushroom world and there were shroomcows and mushrooms all over the place, but all of the actual ground was sandstone, all the way down, so I thought it was a bit wierd but whatever, try something else mystical forest biome, similar result, there were things that would indicate that it's a mystical forest, but it's all just sandstone...
Is there something I've missed here? I've tried filling the book with other things like weather modifiers etc to reduce the random stuff ( I could be wrong about how that works though) but that doesn't help, it seems like it always generates with either sandstone or endstone.
Edit: I was just reading a reddit thread where someone had the same problem and there was only one response where someone had said that the random generator had a really high weighting towards sandstone and endstone to prevent randomly creating OP worlds easily, I don't know if that's correct but if it is then why does it happen even when I specify biomes, materials and all that guff?
but every world I generate seems to know what it SHOULD be made out of, for example I made a mushroom world and there were shroomcows and mushrooms all over the place, but all of the actual ground was sandstone, all the way down, so I thought it was a bit wierd but whatever, try something else mystical forest biome, similar result, there were things that would indicate that it's a mystical forest, but it's all just sandstone...
Is there something I've missed here? I've tried filling the book with other things like weather modifiers etc to reduce the random stuff ( I could be wrong about how that works though) but that doesn't help, it seems like it always generates with either sandstone or endstone.
Edit: I was just reading a reddit thread where someone had the same problem and there was only one response where someone had said that the random generator had a really high weighting towards sandstone and endstone to prevent randomly creating OP worlds easily, I don't know if that's correct but if it is then why does it happen even when I specify biomes, materials and all that guff?