I say it's slightly my fault, because I have no internet, so multimc cannot download sound assets.
It gives me an "Unable to play unknown soundEvent" error for any vanilla sound. I am just using the feature of MMC that allows it to discover and use FTB packs as instances. I have no made a copy of any of the instances, because it throws an error stating "Not enough arguments" when I try to start up a copied FTB instance.
I've tried putting the assets folder wherever I could in order to fix the issue, including both the MMC folder, different Jar files (with backups, in case I screwed something up), and in different locations inside the FTB install directory. If I had internet, Multimc would likely download the assets to the correct loacation, but I can't do that at the moment.
Basically, any idea where the vanilla sound assets for the Infinity pack would be stored while playing FTB through MultiMC?
It gives me an "Unable to play unknown soundEvent" error for any vanilla sound. I am just using the feature of MMC that allows it to discover and use FTB packs as instances. I have no made a copy of any of the instances, because it throws an error stating "Not enough arguments" when I try to start up a copied FTB instance.
I've tried putting the assets folder wherever I could in order to fix the issue, including both the MMC folder, different Jar files (with backups, in case I screwed something up), and in different locations inside the FTB install directory. If I had internet, Multimc would likely download the assets to the correct loacation, but I can't do that at the moment.
Basically, any idea where the vanilla sound assets for the Infinity pack would be stored while playing FTB through MultiMC?