Hello,
For the past two weeks I have been battling server lag on my monster pack server. Approximately 6 people play on the server. There really isn't much going on. The amount of loaded chunks via chunk and spot loaders is under 30 between the 6 of us. The number of tile entities is still pretty low compared to some of my past worlds with different FTB packs. We have no farms or pins with loads of animals. So I'm not really sure whats causing the lag.
After a server restart the server tick time will be sub 20ms; after about 12 hours it creeps up to 150+ ms tick time.
We never even come close to using up 1/2 of the server ram. The bottleneck is currently the cpu. I've been following this guide: http://www.sk89q.com/2013/03/improving-your-minecraft-servers-performance/
Seems pretty spot on. However, the server performance will just deteriorate the longer the server is up. The server is flawless for the first few hours after a restart.
Any help is very much appreciated.
For the past two weeks I have been battling server lag on my monster pack server. Approximately 6 people play on the server. There really isn't much going on. The amount of loaded chunks via chunk and spot loaders is under 30 between the 6 of us. The number of tile entities is still pretty low compared to some of my past worlds with different FTB packs. We have no farms or pins with loads of animals. So I'm not really sure whats causing the lag.
After a server restart the server tick time will be sub 20ms; after about 12 hours it creeps up to 150+ ms tick time.
We never even come close to using up 1/2 of the server ram. The bottleneck is currently the cpu. I've been following this guide: http://www.sk89q.com/2013/03/improving-your-minecraft-servers-performance/
Seems pretty spot on. However, the server performance will just deteriorate the longer the server is up. The server is flawless for the first few hours after a restart.
Any help is very much appreciated.