Solved Monster 1.0.5 - Will not load world - No crash report

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Tentious

New Member
Jul 29, 2019
4
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This server has been running for a few weeks now and today while 3 people were connected, all the clients disconnected and it seemed like the server crashed. I restarted the server, only to find it seemed to have loaded up by look at the console, but the console doesn't respond to any commands and clients can't connect. There is are no crash-reports generated. So while troubleshooting, I started a new world and the world will load up fine and I'm able to connect, no issues. After changing the config back to the old world, it seems to "freeze" again. One of the players reported that he was digging into bedrock when it crashed, the others said nothing they were doing was out of the norm. Any ideas? Suggestions besides refreshing on new world?

Server/network specs:
Ubuntu 12.04 guest running inside VMware 5.5 host
32GB RAM - 24GB dedicated to the Minecraft server
128GB SSD - 50GB assigned to Minecraft
100mbps internet connection up/down


See Pastebin:
http://pastebin.com/mBH6ch6e
 

Connor Gavitt

New Member
Jul 29, 2019
1,091
-1
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Can you post your plugins here, also 24Gb of ram is way too much and will cause lag if you have garbage collection.
 

Tentious

New Member
Jul 29, 2019
4
0
0
Plugins Dir:
assets disablecraft EssentialsChat.jar EssentialsSpawn.jar GriefPrevention.jar README.html WorldEdit.jar
BanRecipe disablecraft_125_.jar EssentialsGeoIP EssentialsXMPP LICENSE.txt SyncDoors WorldGuard
CHANGELOG.txt DisableTeleporting.jar EssentialsGeoIP.jar EssentialsXMPP.jar LWC SyncDoors.jar WorldGuard.jar
contrib Essentials Essentials.jar Fixed.txt LWC.jar.disabled Vault.jar
CraftingManager EssentialsAntiBuild.jar EssentialsProtect.jar GriefPreventionData PluginMetrics WorldEdit

Here's what I'm doing for starting it up:
command = "{JAVA}" -Xincgc -Xmx10240M -Xms2048M -Xmn512M -XX:permSize=256M -XX:NewRatio=2 -XX:CMSFullGCsBeforeCompaction=1 -XX:SoftRefLRUPolicyMSPerMB=2048 -XX:+CMSParallelRemarkEnabled -XX:+UseParNewGC -XX:+UseAdaptiveSizePolicy -XX:+DisableExplicitGC -Xnoclassgc -oss4M -ss4M -XX:+UseFastAccessorMethods -XX:CMSInitiatingOccupancyFraction=90 -XX:+UseConcMarkSweepGC -XX:UseSSE=4 -XX:+UseCMSCompactAtFullCollection -XX:parallelGCThreads=4 -XX:+AggressiveOpts -cp "{JAR}" -jar "{JAR}" nogui
 

Tentious

New Member
Jul 29, 2019
4
0
0
So now I'm getting a crash report! Basically I opened in MCedit, removed an item I placed down right before crash and filled in the bedrock that was removed before crash. It loads up locally on my machine, but after transferring the world back to the server I'm getting this crash report now.

http://pastebin.com/K2miDY1e
 

Tentious

New Member
Jul 29, 2019
4
0
0
Doh! I forgot to set permissions. It's working! So what I done above fixed the problem.