Modpack Suggestion: PixelPlus/PokePlus (A Pixelmon Modpack)

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spendabuck

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Jul 29, 2019
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Hello. As you may or may not know, Pixelmon has just updated to version 3.0! With this information plus the fact that Pixelmon is probably one of the most played mods around currently (as well as OreSpawn and Mo Creatures), I think that FTB should make a Pixelmon modpack. Here are some mods that should be included:

Pixelmon (obviously)
PokeCycles (Pokemon-themed bicycles!)
BiblioCraft (cool furniture)
Mr Crayfish's Furniture (more cool furniture)
Custom Mob Spawner (so normal mobs can spawn)
Minecraft Comes Alive (you can't have testificates in Pokemon)
HarvestCraft (tons of food)
Custom NPCs (allows you to create NPCs; could be very useful when making a map)
Carpenter's Blocks (adds a variety of new types of blocks)
Chisel (adds cool variations of vanilla blocks)
Metallurgy (for new ores)
Buildcraft (for quarries)
Pokemon: Disciples of Corruption (cool new mutated pokemons)
Twilight Forest (why not)
Artifice (you can have currency; again, very useful for mapmakers)
Morph (you can become pokemons!)
Natura (so the Nether looks cool)
Tinker's Construct (for custom tools)
Tropicraft (need to get away from your pokemons for a while? Just get a chair, go to the beach, and sip a pinā colada to go on a tropical vacation!)
 

YX33A

New Member
Jul 29, 2019
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I could suggest a few other Pokemod related mods. There is a PokeRadar mod and a PokeMart mod over on the MCF.

Also technically normal mobs can spawn in Pixelmod normally, you just have to enable this in the config. But that's still good advice.

Not sure why you sould need Artifice for currency since Pixelmon has it's on built in, but still useful beyond that. Even if one doesn't use artifice for the currency it's very useful.
 

Revemohl

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Jul 29, 2019
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That would be a bit difficult, given how Pixelmon barely supports any mod. Not even NEI can run alongside it.
 
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YX33A

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Jul 29, 2019
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It doesn't seem to support any mod that has a custom inventory menu/tab. If Pixelmon used one, it would be a HELL of a lot more compatible.(I think)
 
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BrackishWarrior

New Member
Jul 29, 2019
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I have a sort of custom modpack setup with some of these mods on the AT launcher i'm having issues with compatibility between pixelmon, Tinker's construct, and metallurgy because pixelmon doesn't work with extraTiC which gives you a lot of the compatibilities between TiCo and Metallurgy