Mirror Magic and high flux

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ExRayz

New Member
Jul 29, 2019
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2 days ago I planted a Silverwood tree in a high flux area. The flux went back to none and the aura to 63. The next day the aura was 400 and the flux was high. I also don't see any nodes near the tree. Could anyone please tell me why this happened and how to lower the flux again? (it's been high for 1 day and there is nothing there to do with thaumcraft to affect the flux, he only has some bees but no frames)

The next question is about mirrors. I made 2 mirrors and placed one at my house and one at my friend's. When he tries to give me stuff it works perfectly but when I try to nothing happens. He lives in a high flux area and I live in a minimal one, we both have 400 aura. Why isn't the mirror working?
Thanks in advance!
 
  1. The goggles of revealing are not as perfect as they may seem. They reveal the closest aura node, even if that aura node is too small to be in range. So you might bee seeing the closest node, where all your flux gets dumped, and your silverwood tree's node is left untouched.
  2. I sadly can't help you on the magic mirror issue, as I have never touched them myself.
 
About your node it probably joined with another node near it and as tht node was bigger than your pure one it merged into the other node
 
There are GT machines that can damage your world which are the Dragon Egg Siphon Generators (emits ton of Flux) and the Magic Energy Asborbers (they eat vis for power) so don't use those things.
 
I find that the goggles don't always show the stats of the closest node. Sometimes they take a while to "realise" which one is nearest to you. To make matters worse, if you teleport (say to an area without a node at all) they probably won't update full stop.

If a node has flux for no good reason, and doesn't seem to be getting rid of it on its own, then odds are it's a dark node of some sort. There may be a thaumcraft dungeon nearby.

Note that the goggles do let you see the actual nodes, but ones created by silverwood trees are hidden in the trunk. Break the second-lowest log block and the node should be visible. If it's a tiny little bright thing, then yes, it's still a pure low-aura node. You can either put the log back in place or demolish the whole tree, the node doesn't care.

Haven't used the mirrors myself, but the research for the hand mirror states that it can be linked to a set of two already linked full-size mirrors. The only way that can work is if only one of those two mirror can send, and only one of those mirrors can receive - in short, I reckon it's intended that your setup be only one way.
 
Reduce/Reuse/Recycle says I should resurrect this thread rather than make my own :)

I am just getting into Thaumcraft on my main server and have found that my base along with the site for my "wizard tower" are both devoid of vis. I know this by wandering around with a discharged wand -- it simply won't refill.

So i'm looking to find a new place to put my wizard tower, and am curious how I'm supposed to decide on a good location when I've done no Thaum research and thus have no goggles or whatnot. I have found a vis source not far away, but it is one of those 8x8 (?) totem sites with a wisp spawner (which I've destroyed). I hear these are "unstable" nodes... so should I avoid this area? It's in a really pretty autumn forest biome, and I would love to build there.

So my point...
having not begun research, how should i figure out where to start my wizard tower?
and
I can put up with a few wisps, but would I find the totem structure's wisp generation to be too annoying to set up a thaum workshop there? I haven't seen any wisps in the area for quite some time (since destroying the spawner)
 
Natural silverwoods always have fairly powerful pure nodes. These are good places to build. If you cut it down and plant another silverwood on the spot (or get deep into thaumic bees) then you can grow the node a bit.

You can also move nodes short distances with the right research so it doesn't have to be exact.
 
The other node with all the flux is likely much larger than the node you grew and the new node probably got sucked up by the fluxey node.