Had to use MCEdit to reset some chunks, and while exploring the software, discovered that it can analyze everything in your world.
There are some interesting results, some of which seem a bit alarming, and might be possible "balance" and/or "performance" issues.
These results are based on over 1 million blocks, ignoring stone, gravel, bedrock, dirt, water & leaves.
11% of all the blocks are XYcraft ores and crystals (coal ore is 10%, no other ore is in the double digits)
There are 16817 quartz crystals within the area I analyzed, and currently they are always rendered at full distance (you can see them in loading holes), and are called as TileEntities. 99% of all TileEntities are these crystals. I'm assuming that TileEntites require more resources to be handled by MC then normal blocks.
RedPower Marble and Basalt combined total 21% of all the blocks, although they are not as noticeable within the world, but all those blocks are generated after the main world gen, which could explain some lag issues with chunk loading.
We know that XYCraft ores are common, but 1 in 10 blocks seems overkill to me. You can even view the quartz crystals within MCEdit, and they are everywhere.
At this point I'm thinking of disabling XYCraft due to the overwhelming world gen and the quartz crystals.
There are some interesting results, some of which seem a bit alarming, and might be possible "balance" and/or "performance" issues.
These results are based on over 1 million blocks, ignoring stone, gravel, bedrock, dirt, water & leaves.
11% of all the blocks are XYcraft ores and crystals (coal ore is 10%, no other ore is in the double digits)
There are 16817 quartz crystals within the area I analyzed, and currently they are always rendered at full distance (you can see them in loading holes), and are called as TileEntities. 99% of all TileEntities are these crystals. I'm assuming that TileEntites require more resources to be handled by MC then normal blocks.
RedPower Marble and Basalt combined total 21% of all the blocks, although they are not as noticeable within the world, but all those blocks are generated after the main world gen, which could explain some lag issues with chunk loading.
We know that XYCraft ores are common, but 1 in 10 blocks seems overkill to me. You can even view the quartz crystals within MCEdit, and they are everywhere.
At this point I'm thinking of disabling XYCraft due to the overwhelming world gen and the quartz crystals.