Managers Problem

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Jason McRay

New Member
Jul 29, 2019
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Hello.

I am having a rough time with setting up my managers. I have two of them.
1) One is controlling what is allowed (needed to be) in inventory (in my case, Adv. Item Loader for my Minecart - containing 3stacks of Wheat, 3stacks of Seeds and 3stacks of Carrots)

2) Second one is checking the inventory where to pull off the items

I am pretty sure, i have everything as it should be (inspired by Direwolf20 setup in his SSP Season 5 for his boiler - Blaze Rods)

Now the issue I am having:
From time to time, they just stop working. Manager 1 is requesting some wheat or seeds from manager 2. But manager 2 is not sending any wheat/seeds, even when there is plenty in chest. If I break a manager 2 and place it down again, its working for a little time, but the the problem occurs again :(

The chest is only holding on Wheat, Seeds and Carrots, everything else is filtered out to the second chest (i have filter beneath wheat/seed/carrot chest saying only Wheat, Seeds and Carrots can go here, everything else will go to different place)

Here are some screenshots:

Manager 1:


Inventory Manager 1 is controlling:

- you can see there are no seeds present in buffer and only one stack of wheat

Manager 2:


Inventory Manager 2 is controlling:


- here i have plenty off seeds and wheat

Managers:


Any help, greatly appreciated. Also if there is another way of doing this without using managers, that will be good as well (but nothing too much complicated).
 

Neirin

New Member
Jul 29, 2019
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No chance it's a power supply problem? Looks like everything is hooked up correctly, but if you're running everything off a single thermopile it might not be enough. That could explain why it works for a while and then stops.

You could also have a non-managed item in your system that's gumming up the works. If you add on an overflow chest (preferably connected via restriction tube) you could prevent further problems. Or just temporarily attach a chest to flush the system if you don't think it'll be a recurring problem.

Another problem might be some interaction between the various redstone signals being sent by the devices. The item loader should send a signal when it fills its cart and the manager will send a signal when it's satisfied. I'm not quite sure how things are messed up (it looks ok anyway), but it's worth fiddling with.

The only other thing I can think of is maybe some weirdness with the way the item loader handles items inserted by RP tubes. If this is the case, it's actually a pretty easy fix. Item loaders will search adjacent inventories for things to load. Just place a chest between your manager and your item loader and things should work.
 

baw179

New Member
Jul 29, 2019
295
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I had this issue as well. I never did really get to the bottom of what the problem was, but I think it's something to do with the priority setting. It's a while ago now, but IIRC I changed the priority settings to 1 and 2 respectively, instead of 0 and 1. Or it may have been 0 and 2. It worked okay for me after I did that but if I changed it back to 0 and 1 it would randomly stop working again. Makes no sense, I know, but give it a whirl.
 

Jason McRay

New Member
Jul 29, 2019
2,125
0
0
No chance it's a power supply problem? Looks like everything is hooked up correctly, but if you're running everything off a single thermopile it might not be enough. That could explain why it works for a while and then stops.

You could also have a non-managed item in your system that's gumming up the works. If you add on an overflow chest (preferably connected via restriction tube) you could prevent further problems. Or just temporarily attach a chest to flush the system if you don't think it'll be a recurring problem.

Another problem might be some interaction between the various redstone signals being sent by the devices. The item loader should send a signal when it fills its cart and the manager will send a signal when it's satisfied. I'm not quite sure how things are messed up (it looks ok anyway), but it's worth fiddling with.

The only other thing I can think of is maybe some weirdness with the way the item loader handles items inserted by RP tubes. If this is the case, it's actually a pretty easy fix. Item loaders will search adjacent inventories for things to load. Just place a chest between your manager and your item loader and things should work.

Power supply problem: No, i have it run on three solar panels, hooked to battery box = enough energy for entire night.
Non managed item: It doesn't look like it. I have filter set up to accept only Wheat/seeds/carrots and everything else is going to chest on the side. Although i will double check it, just to be sure.
Item loader problem: I had this issue with Solid Fueled Boiler - not solved it just switched to using Liquid Boiler :)

I had this issue as well. I never did really get to the bottom of what the problem was, but I think it's something to do with the priority setting. It's a while ago now, but IIRC I changed the priority settings to 1 and 2 respectively, instead of 0 and 1. Or it may have been 0 and 2. It worked okay for me after I did that but if I changed it back to 0 and 1 it would randomly stop working again. Makes no sense, I know, but give it a whirl.

Will try it

Edit: Thanks both of you. Especialy Baw179 :) I tried to change priority settings to 1 an 2, and it started to work like a charm. Thank you a lot. Now the question is: Is it intended to 0 and 1 not working, or is it bug? :) Anyway going to post a bug report on this.

Once more, thanks.