Posted this on the mod development first, but i seem to get no reaction so i'm trying it on a more populated sub-forum. (If this is against the rules please tell me and ill insta-remove it)
I'm looking for a modder with experience, who can help me create this mod. The reason i want to build this mod is because in my opinion minecraft still lacks a solid mod that is about genes (one that isnt't tedious or without depth).
The mod will be a mixture of these elements:
-Blocks containing animated textures, with opaque parts and visual feedback
-A vat like in thaumcraft horizons, but less buggy and with a different concept
-Complex gene system that works for plants and animals alike (if it gets too complex i might drop one of the two)
-Different animalmodels for heavily modified creatures
-Worldgen structures with rare fossils and/or pieces of meat that you can extract the rarer genes from
-Complex splicing system that involves animals with different models and a lot of abilities
-Worldgen of super-rare flowers/crystals which arent mandatory to progress, but give a sense of 'ohhhh shiiiiit' (a bit like the flowers for the hexxit armor in the old hexxit modpack)
-(Optionally tierbased) Progress system that makes the mod usable in every stage of the game (early to lategame)
-Solid buildup that isn't tedious and/or isn't quirky to deal with. (yes i'm looking at you industrialcraft and forestry)
-The feel that you are a real (crazy) researcher/scientist and not an 'I-need-that-resource-so-I-wiII-need-that bee/tree/plant/cow'-researcher
The mod will be based on inspiration from these mods:
-Thaumcraft horizons
-Mad science
-Forestry (bees)
-Fossils and archeology
-Witchery (love how intuitive this mod is in both automation, progression and intuition)
-[insert forgotten genemods here]
I know this is a lot to ask for, but i am willing to put a lot of work in it and maybe even setup a donation system if that should get you convinced. I have experience in programming C, but not much in java. I hope someone reads this and shares the same opinion as me, so we can maybe work together sometime in the future.
Im always in for a talk on teamspeak/discord and don't be afraid to ask/request
EDIT: I'm probably going to teach myself to mod anyway, but i still really would like someone to team up with for programming and brainstorm about this.
I'm looking for a modder with experience, who can help me create this mod. The reason i want to build this mod is because in my opinion minecraft still lacks a solid mod that is about genes (one that isnt't tedious or without depth).
The mod will be a mixture of these elements:
-Blocks containing animated textures, with opaque parts and visual feedback
-A vat like in thaumcraft horizons, but less buggy and with a different concept
-Complex gene system that works for plants and animals alike (if it gets too complex i might drop one of the two)
-Different animalmodels for heavily modified creatures
-Worldgen structures with rare fossils and/or pieces of meat that you can extract the rarer genes from
-Complex splicing system that involves animals with different models and a lot of abilities
-Worldgen of super-rare flowers/crystals which arent mandatory to progress, but give a sense of 'ohhhh shiiiiit' (a bit like the flowers for the hexxit armor in the old hexxit modpack)
-(Optionally tierbased) Progress system that makes the mod usable in every stage of the game (early to lategame)
-Solid buildup that isn't tedious and/or isn't quirky to deal with. (yes i'm looking at you industrialcraft and forestry)
-The feel that you are a real (crazy) researcher/scientist and not an 'I-need-that-resource-so-I-wiII-need-that bee/tree/plant/cow'-researcher
The mod will be based on inspiration from these mods:
-Thaumcraft horizons
-Mad science
-Forestry (bees)
-Fossils and archeology
-Witchery (love how intuitive this mod is in both automation, progression and intuition)
-[insert forgotten genemods here]
I know this is a lot to ask for, but i am willing to put a lot of work in it and maybe even setup a donation system if that should get you convinced. I have experience in programming C, but not much in java. I hope someone reads this and shares the same opinion as me, so we can maybe work together sometime in the future.
Im always in for a talk on teamspeak/discord and don't be afraid to ask/request
EDIT: I'm probably going to teach myself to mod anyway, but i still really would like someone to team up with for programming and brainstorm about this.