is v1.1.1 monster suitable in setting up server side at this moment

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Diesel_Tank

New Member
Jul 29, 2019
5
0
0
is v1.1.1 monster suitable in setting up server side at this moment, or should I wait until the next release?

My biggest issue is with the saves and having to re wipe every time a new version or pack comes out, so I didnt know if I should just wait instead.


to define "suitable" secure; tested and bug free; stable
 
All I can tell you is that I updated from 1.1.0 to 1.1.1 this morning and all the sudden I now have conflict ID mismatches and all that crap. Not happy. Dunno if it has any bearing on your scenario, I'm just SSP.

Edit: there aren't a ton of them, I guess five in total or maybe a few more, I'm not good at this Item ID stuff which is why I play FTB, so I don't have to deal with it (but now I do)
 
All I can tell you is that I updated from 1.1.0 to 1.1.1 this morning and all the sudden I now have conflict ID mismatches and all that crap. Not happy. Dunno if it has any bearing on your scenario, I'm just SSP.

Edit: there aren't a ton of them, I guess five in total or maybe a few more, I'm not good at this Item ID stuff which is why I play FTB, so I don't have to deal with it (but now I do)
Thatmis normal with mod updates
Mismatches on world load is caused by adding, removing, or updating mods. Your world will be fine.
 
  • Like
Reactions: Staxed