Hi,
Well after posting recently about Resurrection I decided to scrap that and go over to Infinity when it came out, as it seems to be a much better fit for me. Really looking forward to this playthrough.
Anyway, I downloaded Soartex textures for the pack, because I really like the look in combination with some tweaks from Optifine, but as you would expect some textures are missing, due to some mods not being covered by the texture pack. In other packs, it seems whenever that happens, the vanilla texture substitutes for the given missing texture. In Infinity's case however, the blocks that don't have Soartex textures are just invisible completely, and act as a sort of x-ray window through the world, showing for example a bunch of underground tunnels and stuff.
So here's what I'm trying to figure out: how easy would it be, what is the procedure to tweaking the textures so that the missing ones are filled by vanilla textures? Is there a way I can manually assign the vanilla textures for blocks that are missing Soartex?
Please keep in mind I'm a bit of an FTB noob, as previously stated
This kind of thing is new to me, but I'd like to fix it so I don't have to deal with weird visual effects and invisible blocks.
Thanks!
Well after posting recently about Resurrection I decided to scrap that and go over to Infinity when it came out, as it seems to be a much better fit for me. Really looking forward to this playthrough.
Anyway, I downloaded Soartex textures for the pack, because I really like the look in combination with some tweaks from Optifine, but as you would expect some textures are missing, due to some mods not being covered by the texture pack. In other packs, it seems whenever that happens, the vanilla texture substitutes for the given missing texture. In Infinity's case however, the blocks that don't have Soartex textures are just invisible completely, and act as a sort of x-ray window through the world, showing for example a bunch of underground tunnels and stuff.
So here's what I'm trying to figure out: how easy would it be, what is the procedure to tweaking the textures so that the missing ones are filled by vanilla textures? Is there a way I can manually assign the vanilla textures for blocks that are missing Soartex?
Please keep in mind I'm a bit of an FTB noob, as previously stated

Thanks!