Basically the server run was fine, but when a client tries joining it gives the following error
	
	
	
		
I've tried swapping config files both server to client and vice versa. Any help would be much appreciated.
				
			
		Code:
	
	[12:43:45] [Netty IO #2/INFO] [FML]: Attempting connection with missing mods [JourneyMapServer] at CLIENT
[12:44:06] [Server thread/INFO]: gygasync lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
[12:44:06] [Server thread/INFO]: gygasync left the gameI've tried swapping config files both server to client and vice versa. Any help would be much appreciated.
 
				
		 (aside from proving your client is connecting to your server so your port is open)
 (aside from proving your client is connecting to your server so your port is open)