I have recently become aware that most my system for manually backing up saves is flawed. What would be a effective, efficient, reliable system?
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Long Version (Kinda):
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Currently I am backing up saves. I either backup the entire "saves" folder, or a single save in the "saves" subfolder when dealing with a regular install.
When I am backing up a server I backup the world folder, and some of the files in the servers root folder if I believe they somehow effect the save (for example "server.properties"). I also save the original copy of the server pack.
I name all these backups with long involved names (for example "1.7.10_Regrowth-Narnia-20150831_1443CST-0.8.0.zip". To make it easier for me to tell one file from another. I just got done redoing this part of my backup system. My old way of naming the backups was based on my usual file naming system, and didn't work very well.
For the fun of it, I recently erased my only hard drive (installing Ubuntu is the most reliable method I have found to do this. Though it might not be the best out there, or even that good a method.) Then did a full re-install of windows 10. After that I restored my backups to the hard drive. Then I re-installed a minecraft launcher and restored the backed up saves to its instances.
When I loaded one of those save I was reminded that the world save file doesn't store all of the data for that save. When I found the mini-map mapping the spawn area, and all my way-points gone. All my game option settings were also lost.
This has given me curiosity on what is the proper (and possibly efficient) way to backup a save manually.
====================
Long Version (Kinda):
====================
Currently I am backing up saves. I either backup the entire "saves" folder, or a single save in the "saves" subfolder when dealing with a regular install.
When I am backing up a server I backup the world folder, and some of the files in the servers root folder if I believe they somehow effect the save (for example "server.properties"). I also save the original copy of the server pack.
I name all these backups with long involved names (for example "1.7.10_Regrowth-Narnia-20150831_1443CST-0.8.0.zip". To make it easier for me to tell one file from another. I just got done redoing this part of my backup system. My old way of naming the backups was based on my usual file naming system, and didn't work very well.
For the fun of it, I recently erased my only hard drive (installing Ubuntu is the most reliable method I have found to do this. Though it might not be the best out there, or even that good a method.) Then did a full re-install of windows 10. After that I restored my backups to the hard drive. Then I re-installed a minecraft launcher and restored the backed up saves to its instances.
When I loaded one of those save I was reminded that the world save file doesn't store all of the data for that save. When I found the mini-map mapping the spawn area, and all my way-points gone. All my game option settings were also lost.
This has given me curiosity on what is the proper (and possibly efficient) way to backup a save manually.