Wonder if anyone can help. I've noticed that the liquids in my mod pack seem to registered incorrectly.
TE conduits require Acid not Redstone, Impulse Ducts require Posion not Glowstone. Acid Bottles need Liquid Meat, etc.
I've looked in the TE configs to start with, but see no mention of anything relating to liquid IDs. How can I solve this?
Many thanks
TE conduits require Acid not Redstone, Impulse Ducts require Posion not Glowstone. Acid Bottles need Liquid Meat, etc.
I've looked in the TE configs to start with, but see no mention of anything relating to liquid IDs. How can I solve this?
Many thanks