Help Packaging Server for Modpack

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danny_djdk

Active Member
Jan 31, 2016
149
6
44
Wisconsin, US
www.youtube.com
I have an unlisted public modpack and am looking for tips on packaging a server for the pack. I have a server running on Nodecraft. To set it up, I simply upload the forge jars and library folder, my mods folder (minus client-side mods), and my config folder. Then I just click start, and it works great. No need for any scripting.

However, I noticed that most of the other other modpacks have startup scripts in their server packages for the different operating systems. Is that necessary? Or, can I just throw the forge jars, libraries, mods and configs in a zip and package it up?
 
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Techly88

Guest
I have an unlisted public modpack and am looking for tips on packaging a server for the pack. I have a server running on Nodecraft. To set it up, I simply upload the forge jars and library folder, my mods folder (minus client-side mods), and my config folder. Then I just click start, and it works great. No need for any scripting.

However, I noticed that most of the other other modpacks have startup scripts in their server packages for the different operating systems. Is that necessary? Or, can I just throw the forge jars, libraries, mods and configs in a zip and package it up?

I would suggest to include the start ups so everyone can use it if they using a host or simply DIY.
 

danny_djdk

Active Member
Jan 31, 2016
149
6
44
Wisconsin, US
www.youtube.com
I would suggest to include the start ups so everyone can use it if they using a host or simply DIY.
Thanks for the suggestion! Looks like I'll have to do some research as I'm assuming I can't just grab them from another pack and expect it to work with mine.
If you have any suggestions on good up-to-date resources, let me know. Most of what I'm finding is pretty old, but I'm assuming not much has changed since MC 1.6.
 
T

Techly88

Guest
Thanks for the suggestion! Looks like I'll have to do some research as I'm assuming I can't just grab them from another pack and expect it to work with mine.
If you have any suggestions on good up-to-date resources, let me know. Most of what I'm finding is pretty old, but I'm assuming not much has changed since MC 1.6.

No problems! Actually FTB recommends you start with a similar server package and swap out the mods and configs for best results.

From this thread http://forum.feed-the-beast.com/threads/3rd-party-modpack-guidelines.18250/

Server link: This is a link to a zip of server files for the pack. They will be available through the launcher similar to the official FTB pack server files. This is only for public packs. Due to the ongoing legal problems with bukkit, cauldron server files are not permitted. The server files are uploaded as is. We recommend taking the server files from one of the official packs and inserting your own mods and configs folders.