Hey. I'm trying to add mods to the new ftb pack (ultimate) and am not really good with mod packs. I have expereince playing around with mods and vanilla minecraft but modpacks always stump me. I would love defending a base with all the new traps possible with ftb so help would be appreciated. If it's to difficult for ftb then I will try technic/tekkit.
(any information on adding rpg mods like tale of kingdoms would be appreciated 2). along with logistics pipes which I consider just as big as each kind of pipe on its own (bc) (pneumatic/redstone)
I have read the thread above bot modpacks are weird for me. can anyone point out key differences I should be looking for between modding vannilla and modpacks?
Also is there a way to make block ids compatible?
Dont reply after 20 hours or so because im going away for march break and not bringing computer so don't bother
(any information on adding rpg mods like tale of kingdoms would be appreciated 2). along with logistics pipes which I consider just as big as each kind of pipe on its own (bc) (pneumatic/redstone)
I have read the thread above bot modpacks are weird for me. can anyone point out key differences I should be looking for between modding vannilla and modpacks?
Also is there a way to make block ids compatible?
Dont reply after 20 hours or so because im going away for march break and not bringing computer so don't bother