Generating a specific kind of map?

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nerdnosyd

New Member
Jul 29, 2019
22
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Hey all; wasn't sure which was the correct board for this kind of question so try here.

I have an idea for a FTB server I'd like to run and I need to figure out the best way to generate a large, large biomes, island map that contains a variety of the extra biomes (save marshes 'cause those are bad :D, yay for config option to disable them). I have a few questions related to this so here they go:

Does extra biomes modify the terrain that's tied to a seed in anyway or does it just paint biomes ontop of it? For example, the seed -577042398 seems to be pretty popular over on reddit right now but of course it's vanilla so when I load it up into FTB, what I see isn't anywhere near what is seen in the screenshots because I spawn in a red rock mountain biome-thing.

If it doesn't mess up the seeds then I'm perfectly content with loading up random seeds in AMIDST until I find one that works. If it does then I'm going to need suggestions on how to create my perfect map.

Second, related-ish question; once I do find my perfect map, can I move the spawn point in, say, MCEdit or will it freak out because of all the mods and if I can't, how can I go about moving the spawn point?

Finally, since I doubt bukkit would play nicely, how can I create an auto refilling 'starter' chest that'll remember who uses it and prevents them from using it again?
 

SilvasRuin

New Member
Jul 29, 2019
817
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The biomes are tied to the seed.

MCEdit currently deletes mod added blocks, from what I heard, so that's not a good solution.

I know of no way to remember who opens a particular container or uses a certain contraption, so I don't think you can limit anything in that way other than a spawn covered in bedrock that dispenses it at them then immediately teleports them to a more proper spawn point and sets their spawn point there. You'd need to use one or more Command Blocks for that.
 

nerdnosyd

New Member
Jul 29, 2019
22
0
0
Thanks, I completely forgot that command blocks were a thing and although it's a backwards way of doing things, I think I can make it work.

Now I just gotta figure out how to make my map! (Easy stuff, I know)