F
Fishir
Guest
So I was looking into making my life easier by making my game play like Factorio. I am new to the mod but have been trying to experiment with how all the mods come together. For getting supplies I wanted to relied on the Ender Quarry to keep the lag at a low. Then transfer the items ether by the Steve mod or just a basic ender chest.
I would then use ether a filtering system or use the computer storage to keep all items in a semi organised fashion. Then port them to there respective possessing units to be grounded up, smelted, and made into items. I would also like to be able to have the quarry get automatically moved to the next location but I don't know if there is a mod able to do that in this pack.
The issue I am worried I am going to run into is energy mix ups, items not being able to be transferred from storage to processing units. As well as from the processors to storage again.
The question would be what limitations will I run into when trying to attempt this? What processes will be unable to automate? Is it possible to have a moving, mine system? What storage can not be pumped in or out of?
And if there are any other suggestions that would be great!
Thanks,
Fishir
I would then use ether a filtering system or use the computer storage to keep all items in a semi organised fashion. Then port them to there respective possessing units to be grounded up, smelted, and made into items. I would also like to be able to have the quarry get automatically moved to the next location but I don't know if there is a mod able to do that in this pack.
The issue I am worried I am going to run into is energy mix ups, items not being able to be transferred from storage to processing units. As well as from the processors to storage again.
The question would be what limitations will I run into when trying to attempt this? What processes will be unable to automate? Is it possible to have a moving, mine system? What storage can not be pumped in or out of?
And if there are any other suggestions that would be great!
Thanks,
Fishir