Ok, I'm playing with the new forestry farms (finding them much more interesting that their predecessors), and am looking to automate it fully, so, when the levels of an item are high enough, AE triggers a wireless redstone frequency to stop it producing that item (currently set up for rubber, wheat, cactus and reeds).
All well and good, except that I find that the control blocks on each side of the farm don't seem to be stopping the farm as they should. I make another one and put it on top, with a lever directly, and it works just fine, similarly, putting a lever on the side blocks seems to do the trick, but when I put the transmitter there, it doesn't register, even when the transmitter activates redstone dust (not gotten around to redpower alloys in this playthrough just yet), and it doesn't have any effect.
Am I missing something about the farm blocks, or is this setup bugged?
All well and good, except that I find that the control blocks on each side of the farm don't seem to be stopping the farm as they should. I make another one and put it on top, with a lever directly, and it works just fine, similarly, putting a lever on the side blocks seems to do the trick, but when I put the transmitter there, it doesn't register, even when the transmitter activates redstone dust (not gotten around to redpower alloys in this playthrough just yet), and it doesn't have any effect.
Am I missing something about the farm blocks, or is this setup bugged?