Dw20 server crash on load

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nevakanezah

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Jul 29, 2019
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Just updated the server, and I'm getting null pointer exceptions on the chunkloader portion:
Code:
---- Minecraft Crash Report ----
// Ooh. Shiny.
 
Time: 1/30/13 1:54 AM
Description: Exception in server tick loop
 
java.lang.NullPointerException
    at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:527)
    at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:71)
    at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
    at net.minecraftforge.event.EventBus.post(EventBus.java:103)
    at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
    at ho.c(DedicatedServer.java:180)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
    at fy.run(SourceFile:849)
 
 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
 
-- System Details --
Details:
    Minecraft Version: 1.4.7
    Operating System: Linux (amd64) version 2.6.32-042stab053.5
    Java Version: 1.7.0, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 362524424 bytes (345 MB) / 518979584 bytes (494 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -Xmx1G -Xms512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26a FML v4.7.22.539 Minecraft Forge 6.6.0.515 5 mods loaded, 5 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 0 / 25; []
    Is Modded: Definitely; Server brand changed to 'fml'
    Type: Dedicated Server (map_server.txt)

WAT DO. I have a dimension 7 for mystcraft, but it's named differently from twilight forests', so i wouldn't expect it to collide in that manner, but i could be wrong.
 
The part you linked is indeed a chunkloader problem, wich you need to remove. I don't see anything about Dym-7 but if the error is about it's in use, you need to change the dimension ID in the TwilightForest config file to above 100
 
I should have added that when installing the new server, i've removed both the coremods and mods folders in their entirety.
 
GREETINGS, PEOPLE OF THE DISTANT PAST.

I have resolved this issue by re-unzipping the server .zip file, having removed the mods and coremods folders.

THIS HAS RESOLVED THE ISSUE.
 
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