[DW20 1.6.4] MFFS Calclavia advice?

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

siech0

New Member
Jul 29, 2019
2
0
0
Hello! Recently i have been having issues with making a SMALL mffs system. It doesn't have enough power to run with 1 Resonant Cell per 2 coercion derivers, there being 16 coercion drivers total. The size of the forcefield is about 5x5, and it has a disintegration and collection module. I am using roughly 70-80 fully supplied magmatic dynamos (though i have tested and failed with 1 HV per coercion driver on my SP Creative world)

TL : DR
-5x5 field
-disintegration module and collection module
-1 resonant energy cell per coercion deriver
-roughly 70-80 fully powered magmatic dynamos
- 16 Coercion Derivers
-Failing at powering Forcefield for short amounts of time


I dont know what i am doing wrong. If someone could point it out, that would be great. (I can provide screenshots if you want)

Some successful examples would be amazing
 
Last edited:

Tristam Izumi

New Member
Jul 29, 2019
1,460
0
0
I haven't tested it, but I've heard that the current version of Calclavia's MFFS is energy hungry to the point of absurdity (like needing tens of thousands of RF/t for even small setups). You might want to make a creative world test if you can figure out the power draw of your system with creative energy cells and as many redstone conduits you can throw at it.
 

siech0

New Member
Jul 29, 2019
2
0
0
Yea i did creative tests(EV infinite power) and it failed i thought it was on my end. Thanks for the help.
 

Blue

New Member
Jul 29, 2019
223
0
0
heres my advise

1.4.7 glitchy and hard to understand

1.5.2 glitchy and caused server crashes , removed mid game

1.6.x glitchy and caused server crashed, removed mid game...again

next server restart that is upcoming for 1.6.x, will not even ahve applied for start of game