Drop Pipe?

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PhilHibbs

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If you need to move items down a long way, would it be better to just drop them out of one pipe onto an Obsidian Pipe rather than running a pipe all the way down? Or, if you're using RP, Filter them (or maybe Transposer them) onto a Transposer at the bottom?
 

Guswut

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If you need to move items down a long way, would it be better to just drop them out of one pipe onto an Obsidian Pipe rather than running a pipe all the way down? Or, if you're using RP, Filter them onto a Transposer?

Better in regards to lag? I believe that is roughly the same amount of load on the server (be it your client-server, or a remote server).

Better in regards to awesomeness factor of watching water buckets fly through the air? Yes. Forever yes.
 

Lambert2191

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depends, when an item is ejected, either through a pipe or transposer or whatever, it doesn't shoot straight.. well.. it can, but it can also easily and often shoot to the side, could miss the transposer at the lower level.
 

Guswut

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depends, when an item is ejected, either through a pipe or transposer or whatever, it doesn't shoot straight.. well.. it can, but it can also easily and often shoot to the side, could miss the transposer at the lower level.

That's why you have a small team of slave golems there to catch anything that misses. Or set up some return pipes to let that thing have another go at the drop.
 

Lambert2191

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oh if there are golems involved I'm totally down for that. Golems are the coolest motherfuckers ever invented!
Praise Azanor! Lord of the cools!
 

Guswut

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oh if there are golems involved I'm totally down for that. Golems are the coolest motherfuckers ever invented!
Praise Azanor! Lord of the cools!

Too bad we don't have "anger" upgrades for golems, that make them toss things around. Wooden golems run over, grab something, SCREAM IN RAGE, and toss it into the container they're bound to.

Oh, the wonders we'd have with angry golems!
 

Bibble

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I'm still waiting for a golem that I can give a pickaxe to. I want to make an army of them and play the Snow White "Dig, dig, dig" song.
 

slay_mithos

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Mag tubes?

They allow for very fast transportation in tubes, rather than trying to make some strange contraptions that do put an extra load on the server/client (flying items).
 

Guswut

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do put an extra load on the server/client (flying items).

So you can confirm that the load placed on the server via tubes/pipes is less than the load placed by dropped items? If so, that's all he needs to know as he just wanted to know if it'd be less-laggy to drop them versus piping them down.
 

PhilHibbs

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I never mentioned lag. I meant resources and speed.
depends, when an item is ejected, either through a pipe or transposer or whatever, it doesn't shoot straight.. well.. it can, but it can also easily and often shoot to the side, could miss the transposer at the lower level.
A column of glass panels would fix that. That's some resources used, but glass is cheap and I like panels.
I suppose one down side is it would lose any item colours in RedPower tube systems.
 

Guswut

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I never mentioned lag. I meant resources and speed.

I stand corrected, as I assumed that "better" was in reference to lag. For speed, magtubes are horribly wasteful, so a golden pipe or two would do the trick. For resources, magtubes aren't that much faster than golden pipes.

Good luck!
 

slay_mithos

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Yeah, if lag is not one of the requirements, and resources are, then gold pipes + stone pipes (not cobble) are a cheap and fast way to transport.

Do note that you now need multiple golden pipes to make the items go to fast speed.

I was saying mag tubes because they do go really fast, and are still RP tubes, so you had no need to throw items out of a tube system and into a pipe system.

@Guswut: Well, lag wise, an item out of tube/pipe causes more lag than when in them.
I know it for a fact, because a simple transposer/obsidian pipe under a mob XP farm makes the game way less laggy when you throw the potion. As for how much per item/stack, that remains to be tested, and now that minecraft tries to put items in stacks, it's a bit less noticeable. A shame that the exp orbs get in the way of calculating the difference per "stack", but it should be possible to test it way better by destroying a barrel/chest, and noting every single difference, in a flat world without mobs.
 

MrZwij

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The fastest way would be item tesseracts. The cheapest way is to drop them. The coolest way is magtubes. :)
 

Guswut

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What I really want is EnderTubes. Someone invent them please!

That's pretty much what an item tesseract is, seeing as you make it with molten ender pearls, or as we like to call them in the industry, "ender juice". Actually, I don't think anyone likes to call them that, especially me. Ick!
 

PhilHibbs

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That's pretty much what an item tesseract is, seeing as you make it with molten ender pearls, or as we like to call them in the industry, "ender juice". Actually, I don't think anyone likes to call them that, especially me. Ick!
So, I should attach an Item Tesseract to each of my chests, and sort my items through a traditional tube/pipe network into an equal number of Item Tesseracts linked to the chest ones? By the time I've done that I might as well just extend the tubes/pipes a little bit further to the chests. No, what I was thinking of is for a Sorting Machine (or, eventually, a Sortron) to paint the items and have them go straight to the same colour Ender Pipe without having to be rendered passing through a tube. Although I do enjoy watching them, and it makes the system easier to debug. I wouldn't mind there being, say, a 64-block limit on the range.