Confusing debuffs upon kill

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R

raio verusia

Guest
Hi. I'm new to the forum, and am desperately searching for some information about some strange things that started occurring on the server I host for a pair of friends and I. I'm playing on FTB Infinity Evolved with Ars Magica 2, MPS, Factorization, Iguana Tinker Tweaks, and Mekanism installed to it, and it's hosted locally just for us. Anyways, what would cause Hunger II, Weakness II, Mining Fatigue II, and Nausea II all at once after killing something that -isn't- a skeleton or zombie? I had just gotten into a bit of blood magic, a mod I have no experience with at all, could that be it? We're heavily into Ars Magica and Botania by this point, and a little mystcraft for myself but that's about it so far.

Edit: Snapshot after killing a chicken, it doesn't last long so it was hard to get :p 2016-03-24_10.37.57.png

I've tested this in a singleplayer world and I do -not- get the affects so it's something server-related only.
 
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R

raio verusia

Guest
Honestly I'm not sure as I'm the only one available to play at the moment, sadly. I can definitely confirm a bit later, though!

Edit: I think it -may- just be me, I'll have to see if my friend gets the same. One thing I did notice though is the first time it happened it lasted maaaybe a minute, and went away for a time, I -believe-. It happened firstly after I killed a Pech of some kind from Thaumcraft. I thought maybe it was that new Warp feature buuut I disabled that on the server to test and it persisted.
Edit2: I thought it may have been the Elementium armor from Botania causing it, it seemed to only happen while killing farm animals. But now it happens with anything not a zombie/fallen knight and a skeleton of some sort... It's pretty disorienting and irritating. I just want to get rid of what ever the issue is and learn from it to not let it happen again if it's a legitimate mechanic.
 
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erindalc

Popular Member
Mar 3, 2015
992
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Steam
Honestly I'm not sure as I'm the only one available to play at the moment, sadly. I can definitely confirm a bit later, though!

Edit: I think it -may- just be me, I'll have to see if my friend gets the same. One thing I did notice though is the first time it happened it lasted maaaybe a minute, and went away for a time, I -believe-. It happened firstly after I killed a Pech of some kind from Thaumcraft. I thought maybe it was that new Warp feature buuut I disabled that on the server to test and it persisted.
Edit2: I thought it may have been the Elementium armor from Botania causing it, it seemed to only happen while killing farm animals. But now it happens with anything not a zombie/fallen knight and a skeleton of some sort... It's pretty disorienting and irritating. I just want to get rid of what ever the issue is and learn from it to not let it happen again if it's a legitimate mechanic.

It may be something to do with ars magica. Check your affinities.
 
R

raio verusia

Guest
Oh, hmm, I honestly hadn't thought about that. Passive? Would that do it? I went heals.
 
R

raio verusia

Guest
Oh, hmm, I honestly hadn't thought about that. Passive? Would that do it? I went heals.

Edit: LOL that... Actually makes sense after I -reread- it. I feel a bit dense now. Thank you! I'll change that right away.
 

Linda Hartlen

New Member
Jul 29, 2019
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ars magica life affinity which you would have if you went healing will give you nausea debuff when killing.
 
R

raio verusia

Guest
ars magica life affinity which you would have if you went healing will give you nausea debuff when killing.
Yes haha, that's exactly it, that flew circles around me, thank you... I'd have neeeever figured that out myself! Confirmed myself in a test world. Thank you!
 
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