ComputerCraft causing lag

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Anil235

New Member
Jul 29, 2019
24
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Hello all, I built DireWolf20's UberMiner recently. If you don't know, this is an auto-mining system using MFFS to move the mining wells and ComputerCraft to control it. My problem is that when I run this thing for a while straight, I get a lot of lag. Not framerate, just server lag where blocks reappear. That doesn't make sense though, because this is singleplayer. Does anyone know of a fix for this? I believe Dire mentioned that since the computer restarts every time, it does something really technical and causes lag to occur after a while.
Thanks!
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
Hello all, I built DireWolf20's UberMiner recently. If you don't know, this is an auto-mining system using MFFS to move the mining wells and ComputerCraft to control it. My problem is that when I run this thing for a while straight, I get a lot of lag. Not framerate, just server lag where blocks reappear. That doesn't make sense though, because this is singleplayer. Does anyone know of a fix for this? I believe Dire mentioned that since the computer restarts every time, it does something really technical and causes lag to occur after a while.
Thanks!
Even in singleplayer the "server side" aspects of the game still have to be processed. If something is taking up a lot of resources/time to process you can end up with your computer not being able to process all the information each tick, in which case you get reappearing blocks etc.

Rebooting ComputerCraft computers should not cause lag I would think. Not unless the script is written poorly or there is some interaction with something else that causes it.

Nonetheless this is what you often get for choosing elaborate solutions like that. There is a reason why so many mods have spend a lot of focus on making quarry solutions that require the least amount of processing power as possible.