Hi everyone,
So, I've done the "steam boiler" route to produce MJ a couple of times, but I want to try another form of MJ power generation. I've been afraid of the Combustion Engine since day 1, with all the horror stories of them exploding. Well, I think I have a plan that should keep their explody nature in check, and make for a fun power system.
First, I'm not the kind of player who needs constant high levels of power output. Typically I am running one Quarry, plus intermittently a bank of 4-8 Lasers, and a small cluster of Refineries.
So basically, all I need is a good buffer, and an OK power plant.
My plan is as follows, please shoot holes in it and offer suggestions to improve it. Also please avoid suggestions like "abandon your idea and make a magmatic engine system!!!", because the goal here is to make a reliable MJ power plant with Combustion Engines
1. I will (at least initially) be harvesting Oil and pumping it back to a large RC tank in my base via Liquid Tesseracts. There it will be refined to Fuel and stored in another large RC tank.
2. A bank of (initially) 8 Combustion Engines will be lined up with Aqueous Accumulators under them, and a line of Liquiducts along their backs keeping them fed Fuel.
3. The engine outputs will feed into a Redstone Energy Conduit line and off to a set of buffering Redstone Energy Cells. So I'd have Engines >> Conduit >> buffer Cell (3 way split, initially) >> 3 distribution Cells (one on each split).
4. The buffer Cell attached directly to the Conduit coming from the Engines will have a Structure Pipe + an Autarch Gate attached. When the Gate detects Cell "has room for more energy" it will send a redstone signal which will turn on the bank of Engines.
5. When the initial buffer Cell is full, the engines will shut off.
I think this plan is fine, aside from one point; if I am using a small amount of MJ, the buffer Cell is going to repeatedly toggle my Engines on and off. I would like to come up with a simple way to initiate the redstone signal less often but for a longer duration. Any ideas?
So, I've done the "steam boiler" route to produce MJ a couple of times, but I want to try another form of MJ power generation. I've been afraid of the Combustion Engine since day 1, with all the horror stories of them exploding. Well, I think I have a plan that should keep their explody nature in check, and make for a fun power system.
First, I'm not the kind of player who needs constant high levels of power output. Typically I am running one Quarry, plus intermittently a bank of 4-8 Lasers, and a small cluster of Refineries.
So basically, all I need is a good buffer, and an OK power plant.
My plan is as follows, please shoot holes in it and offer suggestions to improve it. Also please avoid suggestions like "abandon your idea and make a magmatic engine system!!!", because the goal here is to make a reliable MJ power plant with Combustion Engines
1. I will (at least initially) be harvesting Oil and pumping it back to a large RC tank in my base via Liquid Tesseracts. There it will be refined to Fuel and stored in another large RC tank.
2. A bank of (initially) 8 Combustion Engines will be lined up with Aqueous Accumulators under them, and a line of Liquiducts along their backs keeping them fed Fuel.
3. The engine outputs will feed into a Redstone Energy Conduit line and off to a set of buffering Redstone Energy Cells. So I'd have Engines >> Conduit >> buffer Cell (3 way split, initially) >> 3 distribution Cells (one on each split).
4. The buffer Cell attached directly to the Conduit coming from the Engines will have a Structure Pipe + an Autarch Gate attached. When the Gate detects Cell "has room for more energy" it will send a redstone signal which will turn on the bank of Engines.
5. When the initial buffer Cell is full, the engines will shut off.
I think this plan is fine, aside from one point; if I am using a small amount of MJ, the buffer Cell is going to repeatedly toggle my Engines on and off. I would like to come up with a simple way to initiate the redstone signal less often but for a longer duration. Any ideas?