client timeout with newer version of server

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Demianzsk

Guest
Hi, i'm playng succesfully with my friends on a private server with infinity evolved version 2.0.2 . I tried to start the server with 2.1.0 - 2.1.3 - 2.2.0 - 2.2.2 , but when i join in the server i am kick after 5 seconds. In the server console i recive this:
Code:
[11:40:49] [Netty IO #5/ERROR] [FML]: NetworkDispatcher exception
java.io.IOException: Broken pipe
        at sun.nio.ch.FileDispatcherImpl.writev0(Native Method) ~[?:1.8.0_65]
        at sun.nio.ch.SocketDispatcher.writev(SocketDispatcher.java:51) ~[?:1.8.0_65]
        at sun.nio.ch.IOUtil.write(IOUtil.java:148) ~[?:1.8.0_65]
        at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:504) ~[?:1.8.0_65]
        at io.netty.channel.socket.nio.NioSocketChannel.doWrite(NioSocketChannel.java:249) ~[NioSocketChannel.class:?]
        at io.netty.channel.AbstractChannel$AbstractUnsafe.flush0(AbstractChannel.java:680) [AbstractChannel$AbstractUnsafe.class:?]
        at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.forceFlush(AbstractNioChannel.java:266) [AbstractNioChannel$AbstractNioUnsafe.class:?]
        at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:488) [NioEventLoop.class:?]
        at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
        at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
        at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
        at java.lang.Thread.run(Thread.java:745) [?:1.8.0_65]
[11:40:49] [Netty IO #5/ERROR] [FML]: NetworkDispatcher exception
java.io.IOException: Broken pipe
        at sun.nio.ch.FileDispatcherImpl.writev0(Native Method) ~[?:1.8.0_65]
        at sun.nio.ch.SocketDispatcher.writev(SocketDispatcher.java:51) ~[?:1.8.0_65]
        at sun.nio.ch.IOUtil.write(IOUtil.java:148) ~[?:1.8.0_65]
        at sun.nio.ch.SocketChannelImpl.write(SocketChannelImpl.java:504) ~[?:1.8.0_65]
        at io.netty.channel.socket.nio.NioSocketChannel.doWrite(NioSocketChannel.java:249) ~[NioSocketChannel.class:?]
        at io.netty.channel.AbstractChannel$AbstractUnsafe.flush0(AbstractChannel.java:680) [AbstractChannel$AbstractUnsafe.class:?]
        at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.forceFlush(AbstractNioChannel.java:266) [AbstractNioChannel$AbstractNioUnsafe.class:?]
        at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:488) [NioEventLoop.class:?]
        at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
        at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
        at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
        at java.lang.Thread.run(Thread.java:745) [?:1.8.0_65]
[11:40:49] [Server thread/INFO]: Demianz lost connection: TranslatableComponent{key='disconnect.genericReason', args=[Internal Exception: java.io.IOException: Broken pipe], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
[11:40:49] [Server thread/INFO]: Demianz left the game

it repeat this error for hundreds of times, until I get time out on my client.


Server OS: CentOS 7 64 bit, java 1.8.0

Sorry for my english.