Seems to be some weird thing with blocks in a 16 x 16 area just breaking and being sucked up into the sky. It is very random, but in that one area. I had a train and that is gone too. Any thoughts?
Yeah, that looks like a hungry node. Do you see the little sparkly thingy in the middle?Using FTB Infinity 1.7
What do you mean? It's breakable like any other block (except that it will pull you in and eat you in survival, so maybe be careful thereYes, I see a cloud in the middle. I went after him in Creative Mode and broke some block he was holding. Seems gone now. Can they be disabled in Creative+ mode?
You could use this one I guess to reduce the chance of hungry nodes:I'm not sure is Azanor (Thaumcraft Mod Author) ever added a config to disable hungry Nodes. I know there was a push on the TC forums for this at one point, but I'm not sure if he ever bothered to put it in (or was even sufficiently convinced it was necessary).
If you find one, you should be able to simply smash the Node (in creative is easiest, in a survival world it would take more care and elegance). They don't respawn or anything, so once it's gone, its gone for good. The chance of a Node being hungry is minimal, so you'll likely not see another one in this world unless you go looking for it.
But obviously that also impact other kind of nodes...# The chance of a node being special (pure, dark, unstable, etc.). The number means roughly 1 in N nodes will be special, so setting the number to 5 will mean 1 in 5 nodes may be special.
I:special_node_rarity=18
You could use this one I guess to reduce the chance of hungry nodes:
But obviously that also impact other kind of nodes...
# Negative nodes like hungry, tainted or dark nodes will have additional, much nastier, effects.
B:hard_mode_nodes=true
I believe they still eat terrain. They just stop sucking players and possibly other entities in.Set this to false in the Thaumcraft config:
Will still get hungry nodes they just won't eat everything.