Okay, I have a cute idea for an auto-crafting system which requires only a couple of blocks, rather than the kludgy craftpacket system. It also uses ComputerCraft, but NOT turtles.
However, there's a kind of a hitch that I'd like to get through simply to make it vastly superior to any other autocrafting system out there, short of actual Logistics pipes.
The basic concept uses the Computer Controlled Crafter. You can easily program it to make any recipe. You can even program a recipe to include all sub-combines. Thus, you only need a Computer and the CCCrafter to produce any combine, including any sub-combines. The programming knowledge required is... minimal. In fact, it requires less programming knowledge than the craftpacket method.
Now there's only one more thing that would make this perfect...
If there is a way to automatically pull materials from your inventory room to make the crafting happen, it would pretty much be ideal. Is there a way to be able to set this up?
An idea I had was a series of managers on your chests set to priority 0 that basically act as filters on your chests for your sorting system, then a sortron hooked up to your 'input' chest set to pull all of the required materials from the various Managers into it. The only problem with this is the Sortron responds to FP2 FORTH rather than CC LUA. That would mean I would have to have two computers, each one independently running commands in order to get it done. I'd have to tell the RP computer to run the program for pulling all the materials into the chest, then run the program on the CC Computer to autocraft.
Is there a way to get this kind of functionality or cross-compatibility another way? Sucking items remotely isn't generally an easy thing to do, Mangers are about the only way I can think of to remotely pull specific items from various inventories. If a Manager can be ran via a RP computer, but an RP computer can't run the CCCrafter.
However, there's a kind of a hitch that I'd like to get through simply to make it vastly superior to any other autocrafting system out there, short of actual Logistics pipes.
The basic concept uses the Computer Controlled Crafter. You can easily program it to make any recipe. You can even program a recipe to include all sub-combines. Thus, you only need a Computer and the CCCrafter to produce any combine, including any sub-combines. The programming knowledge required is... minimal. In fact, it requires less programming knowledge than the craftpacket method.
Now there's only one more thing that would make this perfect...
If there is a way to automatically pull materials from your inventory room to make the crafting happen, it would pretty much be ideal. Is there a way to be able to set this up?
An idea I had was a series of managers on your chests set to priority 0 that basically act as filters on your chests for your sorting system, then a sortron hooked up to your 'input' chest set to pull all of the required materials from the various Managers into it. The only problem with this is the Sortron responds to FP2 FORTH rather than CC LUA. That would mean I would have to have two computers, each one independently running commands in order to get it done. I'd have to tell the RP computer to run the program for pulling all the materials into the chest, then run the program on the CC Computer to autocraft.
Is there a way to get this kind of functionality or cross-compatibility another way? Sucking items remotely isn't generally an easy thing to do, Mangers are about the only way I can think of to remotely pull specific items from various inventories. If a Manager can be ran via a RP computer, but an RP computer can't run the CCCrafter.