A couple of comments in another thread caught my eye earlier and got me thinking...
There are some mods that add ambient content into Minecraft; animals, corals, villages, NPCs, sounds etc. Generally people like them because yeah, there's not much ambience in Vanilla MC and they make things more interesting when playing SSP. These kind of mods - or the concept they're implementing - are usually suggested to be included in Vanilla MC due to this reason.
My question is, why? Why should they be included in Vanilla when it's dead easy to install them through - let's say - Magic Launcher. Two clicks and it's done, sure it's a bit of a hassle but it's not difficult.
On the other hand, I can't find any solid reason as to why they shouldn't, it's just some other passive mobs, or aggressive mobs, another type of village that spawns, another NPC with the AI of vanilla vllagers...
To me, it seems like right now we have a base game (vanilla) and things are added through mods. Essentially the same is when mods are implemented beforehand and we have a fuller base game but not the aforementioned mods.
You know what I mean?
There are some mods that add ambient content into Minecraft; animals, corals, villages, NPCs, sounds etc. Generally people like them because yeah, there's not much ambience in Vanilla MC and they make things more interesting when playing SSP. These kind of mods - or the concept they're implementing - are usually suggested to be included in Vanilla MC due to this reason.
My question is, why? Why should they be included in Vanilla when it's dead easy to install them through - let's say - Magic Launcher. Two clicks and it's done, sure it's a bit of a hassle but it's not difficult.
On the other hand, I can't find any solid reason as to why they shouldn't, it's just some other passive mobs, or aggressive mobs, another type of village that spawns, another NPC with the AI of vanilla vllagers...
To me, it seems like right now we have a base game (vanilla) and things are added through mods. Essentially the same is when mods are implemented beforehand and we have a fuller base game but not the aforementioned mods.
You know what I mean?