AE2 p2p problem: makes everything go offline

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nerserjon

Guest
I have played modded Minecraft for a long time now but the AE2 mechanics always confused me... especially the p2p.
I have tried to watch a lot of videos about it but it seems none of them really explain how everything needs to be in order it to work... its always "Do this and this and that's it".

Sorry for the long intro... here is my problem:
I'm trying to make auto crafting for processors so I set up 5 advanced inscribers (4 for circuits and 1 for the finished processors), each processor has an ME interface attached and ME import bus to extract the result, a total of 10 channels. Of course, I used a dense me smart cable for the 32 channels per side.

But in order to use all 10 channels, I need a p2p connected to the dense cable and for 4 of the inscribers.

As you can see the p2p says it's online but all the interfaces and import buses are offline
and I have no idea why its happening, I have all the channels for it the smart cable after the p2p says 8 out of 8 channels and the one before says 1 out of 8 channels which is how it supposed to be as far as I understood.

After all that I'm trying to plug in the 5th inscriber with the p2p, now I have 2 p2p's.
before I link them they say exactly what they are supposed to say 1 out of 8 before the p2p and 8 out of 8 after the p2p that connected to the 4 inscribers and 2 out of 8 after the p2p that connected to the 1 inscriber.
When I link them both of them are saying 0 out of 8 channels after both of the p2p and 1 out of 8 channels before both of the p2p.

I'm lost
PLS HELP
 
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nerserjon

Guest
ADD:
of course, I can avoid the entire problem by using another side of the controller (which won't be a problem I have 25 controllers there)
but I want to learn how to deal with p2p