S
Sorbe
Guest
Summary of the problem Add remaining Natura tree saplings to MFR Planter
Pack Version 2.5.4
What is the bug? While some of the Natura saplings work just fine with the MFR planter, as is, others are never planted. All of the resulting trees work fine with the MFR harvester.
The following Natura saplings do not currently work in the MFR Planter:
Maple Sapling (613)
Silverbell Sapling (613:1)
Amaranth Sapling (613:2)
Tigerwood Sapling (613:3)
Willow Sapling (613:4)
Curiously, other Natura Saplings work just fine in the MFR planter. Ghostwood, Darkwood, Sakura, Hopseed, etc.
This seems to be case of unfinished cross-mod compat -- which can NOW be done via minetweaker.
Mod & Version As per 2.5.4:
natura-1.7.10-2.2.0.1.jar
Minefactory Reloaded-[1.7.10]2.8.2B1-195.jar
Link to log file
Is it repeatable? Yes, can provide screenshots if necessary.
Known Fix Use minetweaker scripting to add them. Something similar to:
http://minetweaker3.powerofbytes.com/wiki/Mods:MFR_Support
Planter
You can define new plantable items in the planter:
import mods.mfr.Planter;
Planter.addPlantable(<BiomesOPlenty:saplings:10>);
Pack Version 2.5.4
What is the bug? While some of the Natura saplings work just fine with the MFR planter, as is, others are never planted. All of the resulting trees work fine with the MFR harvester.
The following Natura saplings do not currently work in the MFR Planter:
Maple Sapling (613)
Silverbell Sapling (613:1)
Amaranth Sapling (613:2)
Tigerwood Sapling (613:3)
Willow Sapling (613:4)
Curiously, other Natura Saplings work just fine in the MFR planter. Ghostwood, Darkwood, Sakura, Hopseed, etc.
This seems to be case of unfinished cross-mod compat -- which can NOW be done via minetweaker.
Mod & Version As per 2.5.4:
natura-1.7.10-2.2.0.1.jar
Minefactory Reloaded-[1.7.10]2.8.2B1-195.jar
Link to log file
Is it repeatable? Yes, can provide screenshots if necessary.
Known Fix Use minetweaker scripting to add them. Something similar to:
http://minetweaker3.powerofbytes.com/wiki/Mods:MFR_Support
Planter
You can define new plantable items in the planter:
import mods.mfr.Planter;
Planter.addPlantable(<BiomesOPlenty:saplings:10>);
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