A technical question about MJ.

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mackf33

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Jul 29, 2019
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So I was wondering if my setup is working like I want it to... I have 92 magmatic engines all hooked up to one line of redstone energy conduit, which leads to one redstone energy cell that is putting 100 MJ/t into an energy tesseract which teleports the energy around my base. Now, I know that my magmatic engines are putting out a lot more than 100 MJ/t and I was wondering where that energy goes. I mean if the energy cell can only take 100 than where does that excess go? Also I have two quarries hooked up to the energy tesseract somewhere else in the world and I know that quarries can only take up to 100 MJ/t but with my system I'm pretty sure they are going full speed. I guess my real question is this: Is every machine in my network recieving 100 MJ/t from the redstone energy cell/tesseract combo or is that 100 MJ/t being split up between every machine? And if so how do I fix that?
 

Omicron

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Jul 29, 2019
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You didn't mention what version are playing, so I am going to assume the Unleashed pack.

92 magmatic engines produce 368 MJ/t. Redstone energy cell accepts 100 MJ/t. Leads to an excess 268 MJ/t.

However, since the entire chain is Thermal Expansion only, the magmatic engines should theoretically detect that the energy cell isn't requesting as much as they're outputting, and throttle themselves down to just over a quarter power. In effect, your 92 engines are outputting as much as if they were 25 engines, but they also only consume as much lava as if they were 25 engines. If the throttling works properly, that is. I've never tested a setup as you describe.

On the other side, a quarry maxes out at 48 MJ/t +2 MJ/t power perdition (this has been independently tested and verified), so splitting 100 MJ/t between two quarries should run both at maximum speed. The 100 MJ/t number you saw is probably what you can input into a quarry's internal storage per tick, not what the quarry will actually use to do stuff. Also note that an energy tessearct has 20% power loss, so while you're inputting 100 MJ/t, you're only getting out 80 MJ/t. Each quarry therefore gets 40 MJ/t, which is enough to run it at near-maximum speed (so fast you don't notice a difference in any case).

If you want to use more power from the engines, you need to go parallel at the bottlenecks. That means: don't feed into one REC, feed into 4 of them. And then let each REC output into its own tesseract too, so you have 4 sending tesseracts in total. You can set them all to the same frequency without problems, and they will combine their throughput. Then you can also connect multiple receiving tesseracts to the same frequency to get the power out. You'll need at least 4 (the same number as sending tesseracts) to get it all, but you can have any number larger than that and the power will be split and go wherever it is currently being requested the most.
 

PhilHibbs

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AIUI, the tess will be taking 100 and sending 75 due to th3 25% loss. Or maybe 85, loss may be 15% I'm not too sure. Receiving tesseracts will be sharing this MJ. All the rest will be lost. How you are runnung 2 quarries at full speed is a mystery. Are your tesseracts set to Send/Receive? The conduits may be storing MJ and sending it back through the tesseract, so if you have 4 "receiving" tesseracts elsewhere, then they might be giving up to 300 MJ/t burst until they drain out.
 

Omicron

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Tesseract loss was lowered to 20% from the original 25% halfway through 1.5.x when Buildcraft went fully lossless. Conduits lost their 5% loss at the same time.
 

rhn

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As mentioned you will need multiple parallel energycells to accept/output that much power. Hook up all the cells with conduits on both sides.
If your need for power isn't too far from the engines, I strongly recommend running a conduit all the way instead. It doesn't have the loss and isn't limited by bandwidth.
If you absolutely have to use tesseracts, you can increase bandwidth by adding multiple parallel tesseracts and hooking them up on the same channel. But I would recommend setting up separate channels for each your need and then restricting output by a energycell for each channel. For example restrict power to quarries to 30-40MJ per quarry(you dont really gain anything from giving it more power.
I would also recommend setting up a control system to turn on/off your engines when there is no need for power. Can easily be done with Rednet cables, Range Trigger and Energy sensor kits. Or buildcraft gates etc, but Range trigger is easier. The magmatic engines will throttle down if there isn't need for its power. But if there is absolutely no power usage they will freeze up and will need to be reset.
 

PhilHibbs

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If you absolutely have to use tesseracts, you can increase bandwidth by adding multiple parallel tesseracts and hooking them up on the same channel. But I would recommend setting up separate channels for each your need and then restricting output by a energycell for each channel. For example restrict power to quarries to 30-40MJ per quarry(you dont really gain anything from giving it more power.
I tend to stick with a single frequency, and throttle the output by placing an energy cell at the destination. That allows me to get burst output of up to 400 MJ/t if I smother it with output conduits. Keeps my Extra Bees machines humming even when I have 7 of them running for a short while.
 

rhn

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I tend to stick with a single frequency, and throttle the output by placing an energy cell at the destination. That allows me to get burst output of up to 400 MJ/t if I smother it with output conduits. Keeps my Extra Bees machines humming even when I have 7 of them running for a short while.
Good idea, however I would never connect my ExB machines via tesseracts personally. Got them hooked directly up to my network, since when I do beekeeping I do it continuously for several hours at the time, having the machines run almost continuously.
 

DriftinFool

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Jul 29, 2019
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So I was wondering if my setup is working like I want it to... I have 92 magmatic engines all hooked up to one line of redstone energy conduit, which leads to one redstone energy cell that is putting 100 MJ/t into an energy tesseract which teleports the energy around my base. Now, I know that my magmatic engines are putting out a lot more than 100 MJ/t and I was wondering where that energy goes. I mean if the energy cell can only take 100 than where does that excess go? Also I have two quarries hooked up to the energy tesseract somewhere else in the world and I know that quarries can only take up to 100 MJ/t but with my system I'm pretty sure they are going full speed. I guess my real question is this: Is every machine in my network recieving 100 MJ/t from the redstone energy cell/tesseract combo or is that 100 MJ/t being split up between every machine? And if so how do I fix that?


Machines only take what they need and TE engines are supposed to be smart and throttle themselves. They most likely go idle until you start draining the REC, then they kick into full speed and charge it fast and go idle again. You aren't really having them all run full power ever. If you want to use all your power, it isn't too hard. The input into REC is limited by the conduits throughput which is quite high. The REC can only output 100 MJ/side. Having one side for input leaves 5 sides to output at 100 each. If you are only connected to one side of the REC for output, you will never get more than 100 MJ. With the loss of 20% through the tesseract, you only have 80 coming out. If you want to get all the power you have available, connect 4 sides of the REC to the tesseract with conduits. This would allow a max of 400 MJ output so you could transfer all of your power at once. You are still gonna get the 20% loss, but you should be getting 294.4 MJ/t available out of the tesseract just by adding those 3 extra connections between the REC and the input tesseract.
 

mackf33

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Jul 29, 2019
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Thank you all so much! I fixed up all my engines and they are now working at max efficiency and my quarries are pulling tons of materials in!