3D Map Viewer...

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Cisco78

New Member
Jul 29, 2019
110
0
1
I know there are a few programs out there that map your world, but it seems none of them can render modded blocks. Does any one know of a utility that can do this now? I'd love to get a map of our DW20 v5 world...
 

Sphinx2k

New Member
Jul 29, 2019
195
0
0
I don't know a program. But maybe one way for you to investigate.​
Maybe it is possible to change the Minecraft rendering (with a mod not the vanilla options) so that you can render a much greater distance, so you just need to fly really hight and take a screen shot.​
 

Cisco78

New Member
Jul 29, 2019
110
0
1
I don't know a program. But maybe one way for you to investigate.
Maybe it is possible to change the Minecraft rendering (with a mod not the vanilla options) so that you can render a much greater distance, so you just need to fly really hight and take a screen shot.


That could work too, but I'd really like to see how much we've explored etc. I thought I saw it mentioned that some one had come up with a we based real-time map viewer that was a plugin for a server, but am not sure.
 

slay_mithos

New Member
Jul 29, 2019
1,288
0
0
If you are playing on a server, Dynmap is a pseudo 3D renderer, and the forge version is being developed to render mod items.

It's not perfect, but it does render quite a lot of mods.

The last version I tried was a month ago or so, and it had troubles with transport pipes, as it rendered other blocks instead, not sure if it has been fixed.

Overall, it is quite well done, and we can expect it to support more and more mods, with less flaws, as time goes on.

Check the Minecraft Forum for the thread: http://www.minecraftforum.net/topic...c-web-based-maps-for-minecraft/#entry18859919

As for SSP, I have no clue either, but I would definitely use a tool if it was as good as Cartographer G was, with the ability to filter blocks, to render only a specific Y level and all that.
 

Cisco78

New Member
Jul 29, 2019
110
0
1
If you are playing on a server, Dynmap is a pseudo 3D renderer, and the forge version is being developed to render mod items.

It's not perfect, but it does render quite a lot of mods.

The last version I tried was a month ago or so, and it had troubles with transport pipes, as it rendered other blocks instead, not sure if it has been fixed.

Overall, it is quite well done, and we can expect it to support more and more mods, with less flaws, as time goes on.

Check the Minecraft Forum for the thread: http://www.minecraftforum.net/topic...c-web-based-maps-for-minecraft/#entry18859919

As for SSP, I have no clue either, but I would definitely use a tool if it was as good as Cartographer G was, with the ability to filter blocks, to render only a specific Y level and all that.


Gotcha thanks! I couldn't remember the name for the life of me.

Is it difficult to install and get running on a server?
 

slay_mithos

New Member
Jul 29, 2019
1,288
0
0
Install dynmap is as easy as to unzip and copy the two directories in your server folder.

But yeah, the default settings of dynmap make quite a lot of rendering and such, and can really take quite a lot of resources, particularily on servers that have a big map/multiple big maps.

It does work with mystcraft, and should work with Twilight Forest too, so that's always nice.

There should be quite a lot of settings to change around, if you need to make it tax a little less on your server, but I never touched that, so you might need to search in the thread for more infos on that.

EDIT: @Evil Hamster: the specs are quite high, but I assume that it's not just a bare bone linux with only the server running on it, right?
Or else, there are quite a lot of people on your server. Or both^^
 

Cisco78

New Member
Jul 29, 2019
110
0
1
Install dynmap is as easy as to unzip and copy the two directories in your server folder.

But yeah, the default settings of dynmap make quite a lot of rendering and such, and can really take quite a lot of resources, particularily on servers that have a big map/multiple big maps.

It does work with mystcraft, and should work with Twilight Forest too, so that's always nice.

There should be quite a lot of settings to change around, if you need to make it tax a little less on your server, but I never touched that, so you might need to search in the thread for more infos on that.

EDIT: @Evil Hamster: the specs are quite high, but I assume that it's not just a bare bone linux with only the server running on it, right?
Or else, there are quite a lot of people on your server. Or both^^

Ah ok, thanks for the explanation. Is Dynmap running all the time or can it be used for one render, then turned off? And back on again as needed... Link is blocked at work :(
 

slay_mithos

New Member
Jul 29, 2019
1,288
0
0
Ah ok, thanks for the explanation. Is Dynmap running all the time or can it be used for one render, then turned off? And back on again as needed... Link is blocked at work :(
As I said, I don't dwelve into the configs for it, but I know that you can change quite a bit of things in there.
So much that they even made a documentation on the config.

From what I can see, you can:

1. Toggle the drawing of players and various infos about them.
2. Toggle the chat.
3. Tell it to update every X seconds.
4. Tell how often the browser page will ask for a refresh automatically.
5. Tell how many chunks to update at once.
6. Toggle the map showing the time (hours and minutes).
...
7. Many, many other settings.

As far as I can see, it is not intended for a "once a week" usage, but more for a live map, but you can tell it to only render once per hour, once per day, once per week, or whatever, but you might want to run a "/dynmap fullrender [worldname]" in these cases.

For more precise informations, please go to their official wiki:
https://github.com/webbukkit/dynmap/wiki