Open 2.3.3: Script errors when removing Biomes O Plenty

Zaflis

New Member
Jul 29, 2019
184
0
0
Version:
2.3.3

What is the bug:
When i disable Biomes O Plenty from server and client, there are errors show in chat, about "flesh" something. Also it causes side-effects like in expert mode oak wood crafts into 4 planks and 2 planks into 4 sticks.

Mod & Version:


Paste.feed-the-beast.com log:


Can it be repeated:
Yes.

Known Fix:
Edit 3 script files:
\modpack\normal\scripts\InfinityPackWideChanges.zs
\modpack\expert\scripts\InfinityPackWideChanges.zs
\modpack\expert\scripts\MinecraftGettingStarted.zs

Add comment # before these lines like so:

Code:
#val entry = <ore:blockMeatRaw>;
#entry.remove(<BiomesOPlenty:flesh>);

#recipes.remove(<BiomesOPlenty:swordMud>);

Suggest moving all BiomesOPlenty scripts in its own file, and a script condition for making it not execute if mod isn't installed.
 

Fortanono

Well-Known Member
Aug 25, 2015
354
83
54
Listen, I'm annoyed by this too. But the other option is to let BoP's Flesh Blocks (found quite often in the Nether) turn into 9 Raw Meat Ingots from MFR (that's what that script means) and essentially have the most OP food source/Culinary Generator fuel ever. I think that maybe separating the BoP stuff from the .zs files that do other things (like the wood tweaks) as with one mistake in the file, the whole file nullifies.