Version:
1.8.2
What is the bug:
When a waypoint originally set in the overworld is set to "on" in the Nether, JourneyMap alters the coordinates of the x,z in the Overworld to be an exact multiple of 8, thus causing the player to sometimes teleport into a wall or generated terrain.
Before/after logs of the .json files for a test coordinate I set up.
http://pastebin.com/1qVhnymP
http://pastebin.com/ypEmjyGq
The coordinates get moved from their original location, I've let Techbrew know about the bug and he says a fix will be available in the next release.
Mod & Version:
JourneyMap 5.1.0
Paste.feed-the-beast.com log:
Can it be repeated:
Yes. Simply set a coordinate in the Overworld dimension that is not an exact multiple of 8 in x,z and edit it to "on" in the Nether, it will be altered to an exact multiple of 8 and will have changed it's visible location.
Cheers ...
BrickVoid
Known Fix:
1.8.2
What is the bug:
When a waypoint originally set in the overworld is set to "on" in the Nether, JourneyMap alters the coordinates of the x,z in the Overworld to be an exact multiple of 8, thus causing the player to sometimes teleport into a wall or generated terrain.
Before/after logs of the .json files for a test coordinate I set up.
http://pastebin.com/1qVhnymP
http://pastebin.com/ypEmjyGq
The coordinates get moved from their original location, I've let Techbrew know about the bug and he says a fix will be available in the next release.
Mod & Version:
JourneyMap 5.1.0
Paste.feed-the-beast.com log:
Can it be repeated:
Yes. Simply set a coordinate in the Overworld dimension that is not an exact multiple of 8 in x,z and edit it to "on" in the Nether, it will be altered to an exact multiple of 8 and will have changed it's visible location.
Cheers ...
BrickVoid
Known Fix: