Feed The Beast

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Omega Dawn is now available to the public. Packcode: OmegaDawn

"Wait, what is Omega Dawn?" I hear you cry. Omega Dawn provides an "almost all the mods" type experience, but customised to enhance the survival aspects of the vanilla gameplay and to provide a greater sense of accomplishment. Imagine if minecraft had a "harder" mode, Omega Dawn might be the result.

Before you play:
This pack requires two custom resource packs, these have been included and need to be enabled from the menu if not already enabled by default.

Features:
  • Up to 4x less ore gen using a customised ore generation system
  • 0.5x to 5x Ore processing
  • Finite Water
  • Landscapes containing ruined buildings, streets, cities & dungeons
  • No minimap apart from Antique Atlas and vanilla maps
  • 98kb of minetweaker scripts for a unified and balanced (within modpack) experience (this is around 400 lines of MT script!)
Gameplay Tips:
  • Always check NEI - there are changes to recipes, even some of the basics
  • Find a temperate biome to call home
  • Find a source of fresh water and make your first camp near there
  • Gather as much food as you can as it's highly unlikely you'll be going outside at night
  • Making a home in a ruin or abandoned building may be a good move
  • Don't start digging/chopping/mining until you have a good reserve of food
  • Beware the festive creepers....
  • Hide during a Blood Moon

Important info:
This pack contains Fastcraft, by Player, enabled by default. Fastcraft enhances Minecraft with increased performance. Bug reports being made directly to Mod Authors should state Fastcraft is enabled.

Modlist:
https://dl.dropboxusercontent.com/u/46396473/OmegaDawn/OmegaDawn Mod List.htm

Known issues:
Occasionally ChocolateQuest will cause a crash when generating a new dungeon. Reloading the game will be fine.

Changelog:
V1.0.2 - The Salt and Survival Update

  • Added more seed drop options to long grass (you can now get melon, pumpkin and turnip seeds if you are lucky)
  • Added food "Wild Onion" and "Edible Tuber" as possible long grass drops
  • Added food "Forest Salad" which is crafted from various crops found in the wilds with dandelions
  • Added food "Seed Mixture" which any 2 types of seeds crafted together. Can also be cooked for slight improvement to food stats
  • Added food "Hard Boiled Egg"
  • "Seed Mixture" can be ground into "Seed Flour" which can be crafted into bread
  • Dough can be crafted which can be baked into bread as a more resource efficient crafting alternative
  • Added Mod "The Camping Mod" (some things disabled via config/minetweaker as being not suitable) offers:
    • Camp Fire (recipe changed to just logs and sticks and only stacks to 1)
    • Lantern - Dynamic Light around player at the cost of glowstone
    • Some new animals (vanilla biomes only I think) and some new food types
  • Added Twilight Forest Root block as a world gen in grass in Forests - alternative source of sticks
  • Added Flint Pile block as a world gen in grass in Cold biomes - block can be crafted into 4 flint
  • Tinkers Wooden Tool Rods oredict'd to Sticks
  • Disabled Mud tools, because, mud...
  • Added 2 glowstone block variations for decoration (these won't break back into dusts)
  • Added more uses for Mekansim Salt
  • Added Mod Snowfall for effect
  • Added Mod OpenModularTurrets for home defense (recipes minetweaked)
V1.0.1
Fix derp with resource packs
V1
Initial Release