I want to be able to build without worrying about lighting up every corner. I would prefer to use light aesthetically and not spam torches or have to shoehorn a lamp into my build every 10 blocks. I was tired of squid spawning in my pool and cats all over my jungle base...
So I made Mob Inhibitors: Three blocks that block mob spawns in a large area. These blocks do not use light, so can be buried, or hidden via a carpenter's block-like skinning mechanic: Right clicking an inhibitor with a normal block will set a disguise. Sneak-right-clicking with an empty hand or a tool will remove the disguise.
I made this for personal use, and as a learn-modding project, but I expect I'm not alone in my desire for a zombie-free home, even in the dark woods. The area of effect and range can be customized to match your sense of balance.
I've released version 1.0 for Minecraft 1.7.10, Forge 10.13.2.1291 on Github.
https://github.com/yarrim/MobInhibitor/releases
I like the idea of lightweight single-feature utility mods, but would be happy to hear any feedback or suggestions.
So I made Mob Inhibitors: Three blocks that block mob spawns in a large area. These blocks do not use light, so can be buried, or hidden via a carpenter's block-like skinning mechanic: Right clicking an inhibitor with a normal block will set a disguise. Sneak-right-clicking with an empty hand or a tool will remove the disguise.
I made this for personal use, and as a learn-modding project, but I expect I'm not alone in my desire for a zombie-free home, even in the dark woods. The area of effect and range can be customized to match your sense of balance.
I've released version 1.0 for Minecraft 1.7.10, Forge 10.13.2.1291 on Github.
https://github.com/yarrim/MobInhibitor/releases
I like the idea of lightweight single-feature utility mods, but would be happy to hear any feedback or suggestions.