[1.6.4] Help with crafting automation

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

dman11235

New Member
Jul 29, 2019
9
0
0
I'm working on bee automation in the DW20 modpack (plus Blood Magic, minus Ars Magica and pneumaticcraft), and I'm trying to find a way to automate the production of frames. I have most of the stuff done with cyclic assemblers, but I'm running into an issue with keeping it properly stocked. I get cotton MUCH faster than I get the wood for sticks (I'm using impregnated because I want to, and I want them for the other aspects of bees like chocolate frames and soul frames), so I'm worried about eventually the assembler filling up with string and needing to be cleaned out before being used again. Not to mention the fact that this will give me way more string than I need. So aside from trying to balance the production of wood against the production of cotton, is there a way to make sure I keep only one stack of string in the assembler at a time? My first attempts were with Applied Energistics, so I can use a level emitter to shut off the string assembler when I get a stack of string in the system, but I can't make it stop putting string in the second assembler, and I can't make it put a set amount of two things in it, so I can't have it keep 64 each of string and sticks in there.
 
I'm working on bee automation in the DW20 modpack (plus Blood Magic, minus Ars Magica and pneumaticcraft), and I'm trying to find a way to automate the production of frames. I have most of the stuff done with cyclic assemblers, but I'm running into an issue with keeping it properly stocked. I get cotton MUCH faster than I get the wood for sticks (I'm using impregnated because I want to, and I want them for the other aspects of bees like chocolate frames and soul frames), so I'm worried about eventually the assembler filling up with string and needing to be cleaned out before being used again. Not to mention the fact that this will give me way more string than I need. So aside from trying to balance the production of wood against the production of cotton, is there a way to make sure I keep only one stack of string in the assembler at a time? My first attempts were with Applied Energistics, so I can use a level emitter to shut off the string assembler when I get a stack of string in the system, but I can't make it stop putting string in the second assembler, and I can't make it put a set amount of two things in it, so I can't have it keep 64 each of string and sticks in there.
If you have a ME network set up, why not just use it to autocraft using the MAC?

If you really want to keep 1 stack of different kinds in an inventory, you will have to use something other than AE to do so. The obvious would be Logistic pipes that seamlessly integrates with the ME network.
Or you could use Factorization Routers in insert mode and choose the specific numbered slot you want them to put the specific item in.(and then insert the items into the Router with ME/whatever).
 
Can the MAC keep an inventory filled? I thought it was more of a semi-automated crafting, where you have to request certain numbers of things get crafted. If I can have something automatically request that it craft a frame I would do that, but I don't know of anything that can....

I'll have to look into Factorization (it's one of the mods I don't know anything about yet, so....yeah...). So, assemblers have....18? inventory slots, can I use the router to keep only slot 1/18 full? It's not limited by a certain number of slots?
 
Can the MAC keep an inventory filled? I thought it was more of a semi-automated crafting, where you have to request certain numbers of things get crafted. If I can have something automatically request that it craft a frame I would do that, but I don't know of anything that can....
Recipes kept in the MAC or in ME interfaces attached to machines can be automatically requested by ME export bus' set to "move single item or craft" or "craft only". If "Craft only" is chosen an a ME level emitter is used in conjunction with the ME export bus(toggling it on through redstone signal), you can point the ME export bus at a ME interface bingo you have a setup automatically keeping xx numbers of certain items in storage at all time.

Here I am using just that setup to keep different items in constant stock:
GUu1vuA.png

(just to avoid confusion, I am using "reusing" the ME interface to serve 2x ME export bus+level emitter setups each.)


Personally I have a Factorization Router under all my Alvearies. The router is set to insert into the Frame Housings using a Machine filter. A ME export bus set to Craft only will request and put frames into the router.
z94lozq.png

I am in addition using a ME level emitter here to disable the Router once the items produced by the bee in the alveary are over a certain level in the ME network.


I'll have to look into Factorization (it's one of the mods I don't know anything about yet, so....yeah...). So, assemblers have....18? inventory slots, can I use the router to keep only slot 1/18 full? It's not limited by a certain number of slots?
The Router have an option to insert/extract from top/bottom/each individual side and then it have the option of choosing individual inventory slots. They are listed in the Routers UI as Slot 1, slot 2, slot 3 etc. Now slot 1 might not correspond with the first inventory slot of the assembler, it might be the output or something depending on how the assembler was programmed. But you can just keep trying different numbers until you find the right one.