1.0.3: (1.1.0) Free Energy bug?

Zajo

New Member
Jul 29, 2019
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Version:
1.0.3

What is the bug:
Modpack version is 1.1.0!
I have four steam turbines in my test world. Two of them are not spinning, one is generating ~24k RF and second one ~ 400RF. They are bot connected to a hyper energy node form extra utilities and nodes are connected to tesseracts. Another tesseract is connected to a hyper energy node and that node is connected to a vibrant capacitor bank. With hyper energy node between cap. bak ant the tesseract its transfering ~25k RF. If I replace hyper energy node with the Cryo-Stabilized Fluxduct from thermal dynamics, cap. bank is showing +~61k RF.

Mod & Version:
ThermalDynamics-[1.7.10]1.0.0RC2-77.jar

Paste.feed-the-beast.com log:


Can it be repeated:
Yes.

Known Fix:
?