Version:
1.0.0
What is the bug:
As shipped, the BoP ID for "Boreal Forest" is 140. This conflicts with the Vanilla "Ice Plains Spikes" ID (see http://minecraft.gamepedia.com/Biome#Biome_IDs). This removes the vanilla biome from the game (and breaks PixelMon).
It should be noted that there are a lot of ID overwrites in the selected BoP range. 129-134, 149, 151, 155-158, 160-167 are all vanilla ids being overwritten by BoP.
Mod & Version:
Minecraft 1.7.10 / Biomes of Plenty 2.1.0
Paste.feed-the-beast.com log:
Can it be repeated:
Try find an Ice Plains Spikes biome
Or more quickly, install PixelMon and watch it crash until you change the ID.
Known Fix:
Moving the ID for Boreal Forest to 246 ("Woodland ID" + 1) fixes the issue.
The other overwritten IDs need to be moved too but I'm not sure if we're allowed biome IDs higher than 256 and there are more than 10 biomes being overwritten so shifting them all to 246+ might not work.
Edit: BoP crashes if you try using ids 255+, so for the extra ids you can use <124. With those changes everything seems to work.
1.0.0
What is the bug:
As shipped, the BoP ID for "Boreal Forest" is 140. This conflicts with the Vanilla "Ice Plains Spikes" ID (see http://minecraft.gamepedia.com/Biome#Biome_IDs). This removes the vanilla biome from the game (and breaks PixelMon).
It should be noted that there are a lot of ID overwrites in the selected BoP range. 129-134, 149, 151, 155-158, 160-167 are all vanilla ids being overwritten by BoP.
Mod & Version:
Minecraft 1.7.10 / Biomes of Plenty 2.1.0
Paste.feed-the-beast.com log:
Can it be repeated:
Try find an Ice Plains Spikes biome

Known Fix:
Moving the ID for Boreal Forest to 246 ("Woodland ID" + 1) fixes the issue.
The other overwritten IDs need to be moved too but I'm not sure if we're allowed biome IDs higher than 256 and there are more than 10 biomes being overwritten so shifting them all to 246+ might not work.
Edit: BoP crashes if you try using ids 255+, so for the extra ids you can use <124. With those changes everything seems to work.
Last edited: