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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Minecraft will usually allocate up to 100% ram, the relevant value is the used memory-if that value is above 80% by default increase the ram by 0,5gb and then leave it be. As long as it doesnt stand on 100% for long times and you don't get OutOfMemory crashes everything will be fine ;) As said...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    o_O That's defenitely not normal... Are you using any texturepack or have your render distance on Extreme? Does optifine change anything? (If FastCraft doesn't give you a performance boost you shouldn't use it...you only get the downsides of it (rare render glitches or extremely rarely even...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Will be fixed in next update...is the malisis crash already mentioned above ;)
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    How much ram do you allow ftb to use? The pack should run smoothly with 4,5-6 gb. (Too much isn't good either...java isn't very good in memory handling...) Also you can try to run optifine instead of FastCraft, sometimes fc couses problems on specific hardware.
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    o.O that crash report is neither completely generated nor does mention any mod-sided error... don't think there's anything I can do about it... I'm currently updating mods in my dev-version maybe that'll do something... other than that... can you tell me what exactly you've been doing before it...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Problem found...fix in the next update ;) Until then, if the problem persists disable malisis doors and malisis core until that update.
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    If you look through the quest book (especially endgame) you will find most custom recipes we added for items unobtainable by default :) But as you already saw...most of them are really expensive :D (you can have nearly unlimited storage or 4 million RF/t ... but you pay for what you get :P )
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Those two structeres were added by myself using recurrent complex. You were lucky to find the Mystcraft building though...it only has one chance every 1000 chunks to spawn ;) And with the green heart canister...there is already a recipe (or...at least should be o.O if NEI doesn't show anything...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Because I think the overall GUI is a lot more fitting the way you mostly play once you're over the early-game (wich will be about...95% of the play time if the time I and some others I usually play together with is representative for big modpacks :D)(I mean...really how often do you use the...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    You can close the inventory only with esc as it is not the vanilla inventory. The keybindings have been changed to prevent bugs with keys being used multiple times. It was also nessescarry to integrate the new inventory (Travellers Gear) as new default inventory. (All keybindings are listed in...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    We have running a test server currently but I don't know when it will be completed. If you just need a Version that runs on a server, just remove all singleplayer mods (Liteloader, Damage Indicator) and it should run. ;)
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    There may be a Server Version sometime in the future but we're currently not sure if we should release an official server version, so I can't give you an ETA sorry. Okay I'll take a look... It wasn't intended by us but by sinkillerj (ProjectE Developer)... at least the emc values vanished...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Okay I think I have a fix for that...I only fixed that specific MetaData that caused problems before...seems like I have to add every possible metadata...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    1. Post console logs completely and on pastebin. 2. The first thing you posted isn't an infinite loop-it's the result of EnderStorage registering every possible combination of colour coded enderchests in the OreDict to allow recipes to consume any version of them. 3. Just because the game seems...
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Okay... as I'm on vacation currently I won't bei able to fix it before next week...does the ore have any meta-ids? Try re-installing the pack (Backup your worlds first!)
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Hm.. can you give me the console log? (complete on pastebin please)
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    4,5 GB for sitl you should use if shorter loading times you want :) (It's nearly impossible to run the pack stable with less than 4GB, 4,5GB are perfect usually)
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    How much ram you have, know I must, to help you ;)
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    Okay I'll take a look at the quests and see if I can fix it :) Thanks for the link :) will be in the next modpack update :P
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    [1.7.10] The Sky is the Limit [291 Mods] [stable] [sidequests] [alternated balancing]

    OK that explains everything :D Maybe some error with the download...(hopefully extremely rare...)