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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I experienced the same while playing this pack alongside my wife. The first few times we played my ssp world showed up in her list. After that it stopped showing up. You can still connect by using the direct connect option. After selecting direct connect enter the host IP follwed by a colon and...
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    [1.7.10] Pathfinder [Peaceful][HQM][Tech][Adventure][Listed]

    I'm having difficulty in upgrading the tension on a mainspring from Clockwork Phase. I've tried surrounding it in several types of ingots and blocks but nothing seems to upgrade it. Checking on what info is available out there (some mod spotlights, forums, and the like) this should work. Has...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yes. Both the java argument and fastcraft are being used. We've been playing the pack for some time now and will likely start over once the beta becomes recommended. Looking forward to seeing the new towns.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I play the pack via LAN with my wife. I host the games and have noticed the same problems with needing to completely restart every so often. The amount of allocated memory being used seems to slowly go up as more new terrain is generated and never comes back down to what was being used prior to...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    This reminds me of a quote (changed ever so slightly to apply here). "Don’t go beyond, no matter how much you feel you need to, Sqitchy. The barrier was not made to be broken. Remember this: there is more power here than you know. It is old and always restless. Remember."
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I ran into a similar problem last night when making a wand. In the end I found that the problem was with the ongoing bug of NBT data being added by dropping things on the ground. Just before I tried making the wand I threw the caps and rod on the ground to scan them for research points. After...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    This caught me by surprise when I first started the pack as well but I noticed that the fence gate was actually from extra trees not vanilla minecraft. The recipes are exactly the same and the outcome favors the extra trees gate unless you use 2 different kinds of planks. If you use 2 oak, 2...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I mainly just work with the aroma backup files. The ones it had kept seemed to only go back a day which was well after the quests had originally disappeared. So I tried copying over the customnpc folder from a world I created but only played in up until the visit the king quest to my current...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    I've downloaded the new map that fixes the npc quest bug. Extracted it to the minecraft folder where the old template folder was (deleted the old before placing in the new). Loaded the game up and was able to accept quests again. However, after logging out and back in the quests were gone and...
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    Unsupported Magic Farm 2 Version 1.1.1+ Bug Reporting Thread

    Great news! Guess I'll be giving myself a crash course in mcedit to put it to use fixing my saves as well. Nice to know that all the time invested in those two worlds isn't lost. Thanks again for your input with this issue GuitarMoshi.
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    Unsupported Magic Farm 2 Version 1.1.1+ Bug Reporting Thread

    Thanks so much for replying! After reading what you said I got to thinking about what was near my harvesters. In both worlds I stopped being able to log in shortly after harvesters were near jungle wood. In my DW20 world one of the harvesters was collecting cocoa beans (planted on jungle wood...
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    Unsupported Magic Farm 2 Version 1.1.1+ Bug Reporting Thread

    The 2.1.6 version of Magic Farm 2 that included an update to Minefactory Reloaded (from 2.7.5-352 to 2.7.6-448) seemed to fix my problem as I'm able to log into my save once again, and the harvesters are working just fine. To test it further I replaced the old version of MFR in the Direwolf20...
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    Unsupported Magic Farm 2 Version 1.1.1+ Bug Reporting Thread

    Mod Pack: Magic Farm 2 (v2.1.5) Mod & Version: Minefactory Reloaded 2.7.5-352 Pastebin link to crash log:No crash Whats the bug: Single player world won't load Can it be repeated: Yes Known Fix: When I try to load my single player world it returns me to the title screen. If I again try to load...