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    Aura Cascade - Feedback and discussion

    New build is up, lets see you guys try and break this one!
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    Aura Cascade - Feedback and discussion

    Well, that was a weird bug. Fixed in jenkins builds, a CF build should be out tonight with the fix.
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    Aura Cascade - Feedback and discussion

    I've taken the liberty of manually blacklisting aura cascade nodes from the major frames mods (Including TC's blacklist) but it's a game of whack-a-mole. Eventually, I decided that anyone who wants to abuse obscure mods could use a punishment :)
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    Aura Cascade - Feedback and discussion

    No unintentional behavior there (just a shitload of fuel) though I wonder how much the capacitors are gaining you. Good work1
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    Aura Cascade - Feedback and discussion

    Fuck, I'm impressed. How? (Though those diminishing returns are still kicking your ass)
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    Aura Cascade - Feedback and discussion

    Not sure why eight blocks is the optimal height? If you really want to mini-max, all you need is a height that is a factor of your pump speed
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    Aura Cascade - Feedback and discussion

    Nothing stops Orange aura from getting int pumps/capacitors, but you can. Either offset the orange aura block so no hoiizontal connections are formed or place a solid block between orange aura blocks and the rest of the network
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    Aura Cascade - Feedback and discussion

    You need to use automation - I could add in the ability to manually put items in storage bookshelves, but I don't really see a need - especially as it isn't possible to let players take stuff out manually, you run the risk of "How do I get my diamondz back"
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    Aura Cascade - Feedback and discussion

    Angel's fortune will replace vanilla fortune if it is a higher level
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    Aura Cascade - Feedback and discussion

    You can insert items into individual storage bookshelves. NEI not appearing is strange, I'll look into that.
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    Aura Cascade - Feedback and discussion

    Removing the restriction on downward flow might make sense, I'll look into it. Looking at the code, that interaction might be partially a bug.
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    Aura Cascade - Feedback and discussion

    The magic number 25 has always been a bit of a hack, but I've tested many models and this is the best way to get natural-feeling aura flow. That being said, there is a part of me that likes the quatum-esque effects with low amounts of aura.
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    Aura Cascade - Feedback and discussion

    Yeah, it will receive a burst that puts it slightly over the limit before discharging
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    Aura Cascade - Feedback and discussion

    Not sure why you wouldn't get exactly 10k. Does the aura reading in the capacitor count up to 10k?
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    FTB Horizons: Daybreaker Discussion

    Not sure what you mean by outdated info. The curse page links to the website, which has the exact text of the in-game book, so it can't possible be out of date.
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    Aura Cascade - Feedback and discussion

    This is one of those rare situations where the drop height does matter. If you pump it up 2 blocks, and drop it down 1 block, you loose 1/2 your power. If you pump it up 15 blocks, you loose 1/15
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    Aura Cascade - Feedback and discussion

    Yes, a piston is the way to go here. You can also have other setups, such as orange aura, but a sticky piston + cobblestone is the simplest way to block off power to some vortex pedestals. Pumps no longer use arcane gems on the latest update, though I don't think thats in horizons yet. Try out...
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    Aura Cascade - Feedback and discussion

    Violet aura generators are intended, but the mechanics will be majorly changed in the next update.
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    Is creating an API Addon possible?

    HQM still doesn't have an API, and it's closed source. You might be able to do some hacky things with raw files, but it would be messy and difficult.