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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yeah. Well, with dead cod (from the fishing net blocks), you can squeeze them to make polished rods, then make an automatic fisher. That machine doesn't CARE what biome it's in, it'll pull up live fish from wherever. So there's a workaround, but not easy if you're stuck in the Wasteland.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Well, you can't fish any old fish either. Given the temperature of the biome (checked by looking at a Forestry Bee House), I wouldn't expect any living fish to be able to be fished up.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm having a problem with the 0.6.0 mariculture fish catching quest "A Fishy Situation". The "Wasteland" biome has a Heat of 200% and Humidity of 0%. This means that it is impossible to catch Cod based on the Mariculture guidebook...
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    Modpack Release

    Yeah, you're totally correct, I forgot that some of those recipes were changed. I think the difference was *who* was making the changes. DW20 makes those changes in minetweaker scripts, versus making those changes in an individual mod. That way it wasn't pack-specific changes, but...
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    Modpack Release

    The difference between this pack and FTB Ultimate was Ultimate didn't allow any one mod to overwrite others. In Ultimate, you could progress using MFR, Thaumcraft, RedPower, Thermal Expansion, Forestry, and many other mods. However you never got into a situation where one mod interfered with...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    HQM Developers know about this. Upvote this bug to get it a little more visibility. https://bitbucket.org/Newcastlegeek/hqm-bugtracker/issue/91/plaint-text-storage-format
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    What problems are you having with the bees? Are you talking about the Bees and Trees chapter? That should be a fairly easy introduction to all of the mechanics. Aside from typing out all of the forestry recipes, I don't know how that section could be improved.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292222-ars-magica-2-version-1-4-0-005-updated-september?comment=7215 Mithion is saying this weekend he'll try and get as many bugs squished as possible. Just FYI, Yulife.
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    1.7 listed packs!

    Count my vote (if we get one) for Wanderlust Reloaded. I liked the pack so much I've contributed to the development of it!
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Curse link is updated to 1.7.10... http://www.curse.com/mc-mods/minecraft/quiverbow This looks rather fun...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Theoretically it shouldn't happen in the future, unless you change the title of a quest. I don't know what happened between 1.1.4 and 1.1.5+ to cause this, however I assure you it wasn't intentional. I know with other HQM packs you can upgrade usually without any issues.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Finishing the Witchery / Flax's Steam Mod quests! #slavedriver
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Weird. Both my ThermalExpansion-Ores.json and the github file https://github.com/Yulife/Wanderlust-Reloaded/blob/master/config/cofh/world/ThermalExpansion-Ores.json has Copper as the first entry. I'm doing a clean re-download and checking. Edit: Yup. Yulife uploaded a bad .zip file to FTB...
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    [1.7.10] DW20 Series 7 Let's Play HQM

    Yes, this. It's unintuitive, but it works.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Mapwriter is trying to get a color and dying? I have no idea what block it was choking on, however. (Seems silly you should crash if you can't register a color). Guys, there is a github for bug reports. https://github.com/Yulife/Wanderlust-Reloaded - If you make a bug report there it...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    No idea. What seed did you use? Try a different one? There's literally nothing in there that points to any mod other than vanilla minecraft. It's on chunk generation, as it's generating some structure. If you want you can try disabling some of the chunk gen structure mods, perhaps...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    No need, I am enjoying the pack as much as everybody else, I just have the means to help out. Also, try and think up what would be good for optional mob drops, food items, and other goodies that Quadrum could make.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Quadrum looks impressive. Although it's a bit more than "unpack and modify a config file", I really like what I see. Thanks for the heads up, Iskandar! Yulife, should I submit a pull request for replacing Tabula Rasa with Quadrum? I think that's an atomic change that can be done rather...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Binnie's Mods' genetic machines don't accept MJ from any source. There's a fix for this here: http://minecraft.curseforge.com/mc-mods/225795-binnie-fix/files
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    RWTema Obscure Crafting strikes again!

    I just did this today.. And got this: [REDACTED]