Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. C

    Open 2.1.0: Immersive Engineering Power Conversion Problems (expert)

    You can run a single glass fibre cable out of the MFSU and connect 2 HV connectors to it. Attach each to a separate point on a Capacitor Bank, Energy Cell, Fluxduct, etc. Also note that (as far as IC2 is concerned) the IE connectors are only technically IC2 "IEnergySink"s meaning they can only...
  2. C

    Open 2.2.2: Ritual of draconic awakening does not work

    You're right about when to place the blocks. That does not matter, but I had always done it before throwing the cores and it worked. However, and I tested this before answering your previous question, if you have between 2-4 blocks on the ground, you *must* throw in at least the right amount of...
  3. C

    Open 2.2.2: Ritual of draconic awakening does not work

    Place the charged draconium blocks before throwing in the cores. Also, you need 4 cores for each block. So for 4 blocks, you'd need to throw in 16 cores.
  4. C

    Open 2.2.2: advanced diamond drill

    Try shift-clicking on the empty crafted-item box. Some of the items don't appear because some chargeable item mat (like the base Diamond Drill) aren't the right value. It still crafts, it just doesn't show client-side.
  5. C

    Open 2.2.2: Ritual of draconic awakening does not work

    I've done it literally 100 times in the past 2 days with no issue. How many cores are you throwing in? How far away are you placing the Charged Draconium Blocks? Does it work in normal mode Infinity? Expert mode only changes recipes, so it should have no effect on the Awakening Ritual.
  6. C

    Open 2.1.0: Traveler's Gloves Crashes Client

    Can you post a crash log from the crash you get upon joining the game? Nothing should crash until you open a tool forge/station (or crafting station near a tool station) that contains a bugged pair of gloves. Also, if it's single player, or you run a server, you can try using my modified...
  7. C

    Open 2.1.0: Traveler's Gloves Crashes Client

    I just tested and fixed my linked MineTweaker script. The 4 equippable armor pieces have a different base NBT tag and default data than the glove and belt which is now reflected in TinkersConstruct.zs. They craft correctly and do not crash in the tool station. Note: the fixed script will only...
  8. C

    Open 2.1.0: [2.1.2] Traveller's Belt crash the game

    Try renaming the belt in an anvil and then swapping the belt a few times.
  9. C

    Open 2.1.0: NBT issue with Mining Laser

    You can just shift-click the Pattern Storage out of the seemingly-empty crafted item slot. It sucks but it works for now.
  10. C

    Open 2.1.0: [2.1.2] Traveller's Belt crash the game

    I believe this is the same problem as the bug thread named "2.1.0: Traveler's Gloves Crashes Client" I posted a fix to that thread. It has to do with the expert mode Traveller's gear being crafted without Tinkers-specific NBT tags (or rather, any NBT tags at all). If the gear is crafted in...
  11. C

    Open 2.1.0: Traveler's Gloves Crashes Client

    I figured out the reason behind this bug and posted a bug report to Tinkers Construct. Naturally, they passed the buck onto the Infinity crew to fix. Here is my TC bug report: https://github.com/SlimeKnights/TinkersConstruct/issues/1808 Here is a possibly-fixed MineTweaker config for...