Search results

  1. S

    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    Upgrading from 2.13 to 2.14 caused the Tin and Copper ingots in my DSUs to switch from Tinkers Construct ingots to Forestry ingots. Not a huge problem, but I had to remove 20k~ of each ingot, convert them using JABBA barrels, then stick them back in the DSU.
  2. S

    New Mod Packs ***Released***

    Power Converters, but it's disabled by default.
  3. S

    Mod Pack Update

    Why remove it? There's a separate pack for those who want to play with GT. I personally use the pack without it.
  4. S

    Mod Pack Update

    There are multiple controls bound to the 'M' key. You need to go into your options > controls and unbind any key that's bound to 'M'. Then you should be able to bring up the settings as normal.
  5. S

    Mod Pack Update

    I'm staying away from 0.8 for now. Seems to be a fair few crashy bugs. I tried updating MPS/MPSA to the versions included in 0.8 and it got super crashy when using the Tinker Table.
  6. S

    Mod Pack Update

    D'oh. I thought that might be the case. So I need End Stone? Bah. Guess I won't be getting any soul shards for a while then.
  7. S

    Mod Pack Update

    Is it just me or is a lot of stuff missing from Soul Shards? No forge, no corrupted essence or anything.
  8. S

    Mod Pack Update

    I've been playing around with Redstone in Motion, a replacement for RedPower frames. Didn't seem to cause any problems after adding it, but having problems making a mining well quarry out if it, as it won't move the mining wells after they've mined to the bottom.
  9. S

    Mod Pack Update

    Could be dartcraft's buckets of liquid force.
  10. S

    Mod Pack Update

    Okay. I disabled the "Use Custom Font Engine" setting in the config, and that fixed it. Machine Muse's website says you should only need to disable it if you use OptiFine, which I'm not using... but oh well. Still have issues with the name, but that seems to be fixed in later versions.
  11. S

    Mod Pack Update

    None of the items for MPS seem to have a name, and the same goes for when viewing them inside the Tinker Table. Also, the text inside the Tinker Table looks really bad. Anyone else having these issues?
  12. S

    Mod Pack Update

    I think you have to have the correct Forestry tree in the correct biome to get butterflies to spawn.
  13. S

    Mod Pack Update

    You can click the small arrow next to the quotee's name to go to the original post it was quoted from. In this case, it was June 9th. Unfortunately, no, I don't have any other information :)
  14. S

    Mod Pack Update

    This is the only time I saw it stated it wasn't going to be added ^
  15. S

    Mod Pack Update

    Well, he'll be putting the source code up on GitHub soon, so I guess Pahimar can check if it's stolen. I'd like to think it's not stolen, but you never know these days.
  16. S

    Mod Pack Update

    That being said, an enterprising modder has begun resurrecting the Condenser from EE2, in the form of the Energy Manipulator mod.
  17. S

    Mod Pack Update

    Ah cool. I didn't know that. One less mod to add.
  18. S

    Mod Pack Update

    The only mods I've added manually are Treecapitator, Flat Bedrock, Durability 101 and Extra Biomes XL, which all seem to be playing nicely together. Going to put together a sphax pack this weekend as well, to get me some lovely textures going on.
  19. S

    Mod Pack Update

    Ooops, completely missed that top one.
  20. S

    Mod Pack Update

    Thanks for all the info, Wyld. Greatly appreciate you keeping us posted. Here's the spreadsheet link again, for anyone who wants to look: link Summary: MPS-Addons, Nether Ores and Secret rooms are being added. The last two will be disabled by default.